TheoryOfNekomata
e99e008a53
Update logs
Ensure setup/teardown is in correct order.
il y a 1 an
TheoryOfNekomata
c45ec22ff8
Update input test
Ensure states are loaded and initialized to defaults.
il y a 1 an
TheoryOfNekomata
901f7aef48
Update input tests
Ensure input test implementation is aligned to current input API.
il y a 1 an
TheoryOfNekomata
d0c66fe817
Force server database path
Use path relative to server executable instead of current working
directory.
il y a 1 an
TheoryOfNekomata
eb1e1593c3
Update return statements
Use blank returns for subroutines.
il y a 1 an
TheoryOfNekomata
7765b46941
Update docs
Include updated usage on list functions.
il y a 1 an
TheoryOfNekomata
a05e605ec4
Add other list functions
Implement and fix list functions and their tests.
il y a 1 an
TheoryOfNekomata
0ad985b4f0
Update memory and data tests
Use modes for list teardown calls to prevent pollution of the tracked
calls.
il y a 1 an
TheoryOfNekomata
0fda7dd8ba
Fix list tests
Convert list to doubly-linked list for easy traversal.
il y a 1 an
TheoryOfNekomata
d8ec780689
Force server logs to stdout/stderr
Make server use standard output streams instead of file-based streams.
il y a 1 an
TheoryOfNekomata
659142c181
Fix logging
Add capability to log outside stderr and stdout.
il y a 1 an
TheoryOfNekomata
885114605c
Update CMake
Unify variables across the project.
il y a 1 an
TheoryOfNekomata
0fca9b77e3
Update linked list implementation
Use node pointers instead of duplicating the find function logic.
il y a 1 an
TheoryOfNekomata
baae003eae
Improve logging
Add context on all log items.
il y a 1 an
TheoryOfNekomata
74c1b13787
Update console output
Make colored console output work in Windows.
il y a 1 an
TheoryOfNekomata
6d513ca6c3
Fix tests
Add correct includes.
il y a 1 an
TheoryOfNekomata
bd0cdc1694
Update mock library
Separate mock library from source.
il y a 1 an
TheoryOfNekomata
d96a25d7d2
Fix log mocks
Add modes for log mocks.
il y a 1 an
TheoryOfNekomata
5ce887f3db
Organize mocks
Put mocks to directory structure mimicking project structure.
il y a 1 an
TheoryOfNekomata
8c9e34b691
Fix heap corruption in malloc
Use SDL's malloc functions in abstractions.
il y a 1 an
TheoryOfNekomata
7fa536895d
Unify memory handling functions
Use abstraction instead of using SDL dependencies.
il y a 1 an
TheoryOfNekomata
3a5ac14e59
Update game logging
Intercept WS messages for consistent logs like in the server.
il y a 1 an
TheoryOfNekomata
32f843db08
Update WS logs
Add ws prefix for easy filtering.
il y a 1 an
TheoryOfNekomata
073ad235ae
Improve logging
Use our logging mechanism and remove dependency on SDL.
il y a 1 an
TheoryOfNekomata
9eae630cdf
Put config in game directory, fix logging
Ensure game/server configs sit in game directory for easy editing and referencing.
The logging for the network teardown has been put in the appropriate function.
il y a 1 an
TheoryOfNekomata
4415eb0e9e
Genericize config paths
Use CMake definitions to specify config paths and filenames.
il y a 1 an
TheoryOfNekomata
dc7e62a92b
Fix test client
Use correct markup for connecting to the server.
il y a 1 an
TheoryOfNekomata
0dbe2342dc
Update code for macOS
Fix CMake lib dependencies for crypto/SSL. Also ensure websockets work on macOS for both client and server.
il y a 1 an
TheoryOfNekomata
bdbdbec1ce
Add logging abstraction
Come up with our own logging system.
il y a 1 an
TheoryOfNekomata
47c9784093
Rename max sprites constant
Use IZ_ prefix for constants.
il y a 1 an
TheoryOfNekomata
8d67fa3b08
Organize CMake, add safe fopen
Tidy up CMake.
Also provide abstraction to fopen_s only available to Windows.
il y a 1 an
TheoryOfNekomata
f11a8ff220
Update standard functions
Include _s wrappers for most standard function calls.
il y a 1 an
TheoryOfNekomata
fa55ceaa97
Fix MIDI value parsing
Ensure note names are normalized (i.e. converted to lowercase) properly
before parsing.
il y a 1 an
TheoryOfNekomata
f72e7244ca
Fix joystick GUID I/O
Properly parse joystick GUID on initialization.
il y a 1 an
TheoryOfNekomata
ee7841cd31
Add GUID config handling, refine gamepad
GUID config is used for gamepad processing.
il y a 1 an
TheoryOfNekomata
99c0bcb9e4
Update macOS controller logic
Correctly implement controller logic checking for macOS.
il y a 1 an
TheoryOfNekomata
55901c8e2a
Add gamepad logic
Implement gamepad logic for macOS.
il y a 1 an
TheoryOfNekomata
25c7c83370
Add instructions for macOS
Add compatibility for macOS and *NIX files
TODO: inspect building of dependencies
il y a 1 an
TheoryOfNekomata
c155348c40
Update linked list code
Instead of using macros, use iterators built-in on each list for
filtering and traversing.
il y a 1 an
TheoryOfNekomata
bc62f37f7a
Add XInput support
Provide support for XInput mappings.
il y a 2 ans
TheoryOfNekomata
2901a744d1
Add controls and weapons docs
Specify documentation for controls and weapon modes.
il y a 2 ans
TheoryOfNekomata
a2f8cc224f
Update Militant
Add some missing parts.
il y a 2 ans
TheoryOfNekomata
8a42a6c0c2
Update weapon sprites
Use common terms for geometry groups.
il y a 2 ans
TheoryOfNekomata
228755c708
Draft specs for sprites and animations
Add documentation for sprites and animation management.
il y a 2 ans
TheoryOfNekomata
b4cf53c181
Add more sprite logic
Demonstrate on-the-fly flip for sprites.
il y a 2 ans
TheoryOfNekomata
70bba117e5
Update documentation
Update items related to weapons.
il y a 2 ans
TheoryOfNekomata
5eb23c4e8a
Update mechanics document
Some contents for deliberation.
il y a 2 ans
TheoryOfNekomata
95d3fb8e9c
Add placeholder algorithms
TODO comments for implementation.
il y a 2 ans
TheoryOfNekomata
033471bf25
Update asset management
Make distinctions between internal and external (downloaded from
third-party servers).
il y a 2 ans
TheoryOfNekomata
5d1c4b0a69
Use sprite loading logic to reuse sprites
Make use of sprite loading to streamline the sprite management process.
il y a 2 ans