TheoryOfNekomata
7765b46941
Update docs
Include updated usage on list functions.
1 anno fa
TheoryOfNekomata
a05e605ec4
Add other list functions
Implement and fix list functions and their tests.
1 anno fa
TheoryOfNekomata
0ad985b4f0
Update memory and data tests
Use modes for list teardown calls to prevent pollution of the tracked
calls.
1 anno fa
TheoryOfNekomata
0fda7dd8ba
Fix list tests
Convert list to doubly-linked list for easy traversal.
1 anno fa
TheoryOfNekomata
d8ec780689
Force server logs to stdout/stderr
Make server use standard output streams instead of file-based streams.
1 anno fa
TheoryOfNekomata
659142c181
Fix logging
Add capability to log outside stderr and stdout.
1 anno fa
TheoryOfNekomata
885114605c
Update CMake
Unify variables across the project.
1 anno fa
TheoryOfNekomata
0fca9b77e3
Update linked list implementation
Use node pointers instead of duplicating the find function logic.
1 anno fa
TheoryOfNekomata
baae003eae
Improve logging
Add context on all log items.
1 anno fa
TheoryOfNekomata
74c1b13787
Update console output
Make colored console output work in Windows.
1 anno fa
TheoryOfNekomata
6d513ca6c3
Fix tests
Add correct includes.
1 anno fa
TheoryOfNekomata
bd0cdc1694
Update mock library
Separate mock library from source.
1 anno fa
TheoryOfNekomata
d96a25d7d2
Fix log mocks
Add modes for log mocks.
1 anno fa
TheoryOfNekomata
5ce887f3db
Organize mocks
Put mocks to directory structure mimicking project structure.
1 anno fa
TheoryOfNekomata
8c9e34b691
Fix heap corruption in malloc
Use SDL's malloc functions in abstractions.
1 anno fa
TheoryOfNekomata
7fa536895d
Unify memory handling functions
Use abstraction instead of using SDL dependencies.
1 anno fa
TheoryOfNekomata
3a5ac14e59
Update game logging
Intercept WS messages for consistent logs like in the server.
1 anno fa
TheoryOfNekomata
32f843db08
Update WS logs
Add ws prefix for easy filtering.
1 anno fa
TheoryOfNekomata
073ad235ae
Improve logging
Use our logging mechanism and remove dependency on SDL.
1 anno fa
TheoryOfNekomata
9eae630cdf
Put config in game directory, fix logging
Ensure game/server configs sit in game directory for easy editing and referencing.
The logging for the network teardown has been put in the appropriate function.
1 anno fa
TheoryOfNekomata
4415eb0e9e
Genericize config paths
Use CMake definitions to specify config paths and filenames.
1 anno fa
TheoryOfNekomata
dc7e62a92b
Fix test client
Use correct markup for connecting to the server.
1 anno fa
TheoryOfNekomata
0dbe2342dc
Update code for macOS
Fix CMake lib dependencies for crypto/SSL. Also ensure websockets work on macOS for both client and server.
1 anno fa
TheoryOfNekomata
bdbdbec1ce
Add logging abstraction
Come up with our own logging system.
1 anno fa
TheoryOfNekomata
47c9784093
Rename max sprites constant
Use IZ_ prefix for constants.
1 anno fa
TheoryOfNekomata
8d67fa3b08
Organize CMake, add safe fopen
Tidy up CMake.
Also provide abstraction to fopen_s only available to Windows.
1 anno fa
TheoryOfNekomata
f11a8ff220
Update standard functions
Include _s wrappers for most standard function calls.
1 anno fa
TheoryOfNekomata
fa55ceaa97
Fix MIDI value parsing
Ensure note names are normalized (i.e. converted to lowercase) properly
before parsing.
1 anno fa
TheoryOfNekomata
f72e7244ca
Fix joystick GUID I/O
Properly parse joystick GUID on initialization.
1 anno fa
TheoryOfNekomata
ee7841cd31
Add GUID config handling, refine gamepad
GUID config is used for gamepad processing.
1 anno fa
TheoryOfNekomata
99c0bcb9e4
Update macOS controller logic
Correctly implement controller logic checking for macOS.
1 anno fa
TheoryOfNekomata
55901c8e2a
Add gamepad logic
Implement gamepad logic for macOS.
1 anno fa
TheoryOfNekomata
25c7c83370
Add instructions for macOS
Add compatibility for macOS and *NIX files
TODO: inspect building of dependencies
1 anno fa
TheoryOfNekomata
c155348c40
Update linked list code
Instead of using macros, use iterators built-in on each list for
filtering and traversing.
1 anno fa
TheoryOfNekomata
bc62f37f7a
Add XInput support
Provide support for XInput mappings.
2 anni fa
TheoryOfNekomata
2901a744d1
Add controls and weapons docs
Specify documentation for controls and weapon modes.
2 anni fa
TheoryOfNekomata
a2f8cc224f
Update Militant
Add some missing parts.
2 anni fa
TheoryOfNekomata
8a42a6c0c2
Update weapon sprites
Use common terms for geometry groups.
2 anni fa
TheoryOfNekomata
228755c708
Draft specs for sprites and animations
Add documentation for sprites and animation management.
2 anni fa
TheoryOfNekomata
b4cf53c181
Add more sprite logic
Demonstrate on-the-fly flip for sprites.
2 anni fa
TheoryOfNekomata
70bba117e5
Update documentation
Update items related to weapons.
2 anni fa
TheoryOfNekomata
5eb23c4e8a
Update mechanics document
Some contents for deliberation.
2 anni fa
TheoryOfNekomata
95d3fb8e9c
Add placeholder algorithms
TODO comments for implementation.
2 anni fa
TheoryOfNekomata
033471bf25
Update asset management
Make distinctions between internal and external (downloaded from
third-party servers).
2 anni fa
TheoryOfNekomata
5d1c4b0a69
Use sprite loading logic to reuse sprites
Make use of sprite loading to streamline the sprite management process.
2 anni fa
TheoryOfNekomata
8fddede051
Update sprite loading code
The sprites are now loaded using a utility function in IZ_video.
2 anni fa
TheoryOfNekomata
84e99d29d5
Update weapons documentation
Fill out data for Ordinator.
2 anni fa
TheoryOfNekomata
97bf51a42a
Update weapon sprites, add Ordinator
The weapon sprites are now exported to SVG.
There is a new weapon called Ordinator which fires 20 rounds of .45 ACP.
2 anni fa
TheoryOfNekomata
f02e79d1c4
Update weapons, start auditing audio
The bullets have been improved. Also, file structure for weapons is
being drafted.
2 anni fa
TheoryOfNekomata
eaf9cebfbf
Add SVG sprites, update grouping
Ensure no transforms are done with the sprite components.
2 anni fa