TheoryOfNekomata
0fda7dd8ba
Fix list tests
Convert list to doubly-linked list for easy traversal.
1 anno fa
TheoryOfNekomata
d8ec780689
Force server logs to stdout/stderr
Make server use standard output streams instead of file-based streams.
1 anno fa
TheoryOfNekomata
659142c181
Fix logging
Add capability to log outside stderr and stdout.
1 anno fa
TheoryOfNekomata
885114605c
Update CMake
Unify variables across the project.
1 anno fa
TheoryOfNekomata
0fca9b77e3
Update linked list implementation
Use node pointers instead of duplicating the find function logic.
1 anno fa
TheoryOfNekomata
baae003eae
Improve logging
Add context on all log items.
1 anno fa
TheoryOfNekomata
74c1b13787
Update console output
Make colored console output work in Windows.
1 anno fa
TheoryOfNekomata
6d513ca6c3
Fix tests
Add correct includes.
1 anno fa
TheoryOfNekomata
bd0cdc1694
Update mock library
Separate mock library from source.
1 anno fa
TheoryOfNekomata
d96a25d7d2
Fix log mocks
Add modes for log mocks.
1 anno fa
TheoryOfNekomata
5ce887f3db
Organize mocks
Put mocks to directory structure mimicking project structure.
1 anno fa
TheoryOfNekomata
8c9e34b691
Fix heap corruption in malloc
Use SDL's malloc functions in abstractions.
1 anno fa
TheoryOfNekomata
7fa536895d
Unify memory handling functions
Use abstraction instead of using SDL dependencies.
1 anno fa
TheoryOfNekomata
3a5ac14e59
Update game logging
Intercept WS messages for consistent logs like in the server.
1 anno fa
TheoryOfNekomata
32f843db08
Update WS logs
Add ws prefix for easy filtering.
1 anno fa
TheoryOfNekomata
073ad235ae
Improve logging
Use our logging mechanism and remove dependency on SDL.
1 anno fa
TheoryOfNekomata
9eae630cdf
Put config in game directory, fix logging
Ensure game/server configs sit in game directory for easy editing and referencing.
The logging for the network teardown has been put in the appropriate function.
1 anno fa
TheoryOfNekomata
4415eb0e9e
Genericize config paths
Use CMake definitions to specify config paths and filenames.
1 anno fa
TheoryOfNekomata
dc7e62a92b
Fix test client
Use correct markup for connecting to the server.
1 anno fa
TheoryOfNekomata
0dbe2342dc
Update code for macOS
Fix CMake lib dependencies for crypto/SSL. Also ensure websockets work on macOS for both client and server.
1 anno fa
TheoryOfNekomata
bdbdbec1ce
Add logging abstraction
Come up with our own logging system.
1 anno fa
TheoryOfNekomata
47c9784093
Rename max sprites constant
Use IZ_ prefix for constants.
1 anno fa
TheoryOfNekomata
8d67fa3b08
Organize CMake, add safe fopen
Tidy up CMake.
Also provide abstraction to fopen_s only available to Windows.
1 anno fa
TheoryOfNekomata
f11a8ff220
Update standard functions
Include _s wrappers for most standard function calls.
1 anno fa
TheoryOfNekomata
fa55ceaa97
Fix MIDI value parsing
Ensure note names are normalized (i.e. converted to lowercase) properly
before parsing.
1 anno fa
TheoryOfNekomata
f72e7244ca
Fix joystick GUID I/O
Properly parse joystick GUID on initialization.
1 anno fa
TheoryOfNekomata
ee7841cd31
Add GUID config handling, refine gamepad
GUID config is used for gamepad processing.
1 anno fa
TheoryOfNekomata
99c0bcb9e4
Update macOS controller logic
Correctly implement controller logic checking for macOS.
1 anno fa
TheoryOfNekomata
55901c8e2a
Add gamepad logic
Implement gamepad logic for macOS.
1 anno fa
TheoryOfNekomata
25c7c83370
Add instructions for macOS
Add compatibility for macOS and *NIX files
TODO: inspect building of dependencies
1 anno fa
TheoryOfNekomata
c155348c40
Update linked list code
Instead of using macros, use iterators built-in on each list for
filtering and traversing.
1 anno fa
TheoryOfNekomata
bc62f37f7a
Add XInput support
Provide support for XInput mappings.
2 anni fa
TheoryOfNekomata
2901a744d1
Add controls and weapons docs
Specify documentation for controls and weapon modes.
2 anni fa
TheoryOfNekomata
a2f8cc224f
Update Militant
Add some missing parts.
2 anni fa
TheoryOfNekomata
8a42a6c0c2
Update weapon sprites
Use common terms for geometry groups.
2 anni fa
TheoryOfNekomata
228755c708
Draft specs for sprites and animations
Add documentation for sprites and animation management.
2 anni fa
TheoryOfNekomata
b4cf53c181
Add more sprite logic
Demonstrate on-the-fly flip for sprites.
2 anni fa
TheoryOfNekomata
70bba117e5
Update documentation
Update items related to weapons.
2 anni fa
TheoryOfNekomata
5eb23c4e8a
Update mechanics document
Some contents for deliberation.
2 anni fa
TheoryOfNekomata
95d3fb8e9c
Add placeholder algorithms
TODO comments for implementation.
2 anni fa
TheoryOfNekomata
033471bf25
Update asset management
Make distinctions between internal and external (downloaded from
third-party servers).
2 anni fa
TheoryOfNekomata
5d1c4b0a69
Use sprite loading logic to reuse sprites
Make use of sprite loading to streamline the sprite management process.
2 anni fa
TheoryOfNekomata
8fddede051
Update sprite loading code
The sprites are now loaded using a utility function in IZ_video.
2 anni fa
TheoryOfNekomata
84e99d29d5
Update weapons documentation
Fill out data for Ordinator.
2 anni fa
TheoryOfNekomata
97bf51a42a
Update weapon sprites, add Ordinator
The weapon sprites are now exported to SVG.
There is a new weapon called Ordinator which fires 20 rounds of .45 ACP.
2 anni fa
TheoryOfNekomata
f02e79d1c4
Update weapons, start auditing audio
The bullets have been improved. Also, file structure for weapons is
being drafted.
2 anni fa
TheoryOfNekomata
eaf9cebfbf
Add SVG sprites, update grouping
Ensure no transforms are done with the sprite components.
2 anni fa
TheoryOfNekomata
e014ce1af6
Draw Paragon magazine, showcase all weapons
The magazine for Paragon is now drawn. Also the weapons showcase is
added for showing all the available geometry of all the weapons.
2 anni fa
TheoryOfNekomata
422f53e06d
Update Militant magazine
Ensure magazine is completely drawn.
2 anni fa
TheoryOfNekomata
dc25d90719
Update weapons
Fix sprite grouping, add more neutral codenames to weapons.
2 anni fa