TheoryOfNekomata
0ad985b4f0
Update memory and data tests
Use modes for list teardown calls to prevent pollution of the tracked
calls.
1 year ago
TheoryOfNekomata
0fda7dd8ba
Fix list tests
Convert list to doubly-linked list for easy traversal.
1 year ago
TheoryOfNekomata
d8ec780689
Force server logs to stdout/stderr
Make server use standard output streams instead of file-based streams.
1 year ago
TheoryOfNekomata
659142c181
Fix logging
Add capability to log outside stderr and stdout.
1 year ago
TheoryOfNekomata
885114605c
Update CMake
Unify variables across the project.
1 year ago
TheoryOfNekomata
0fca9b77e3
Update linked list implementation
Use node pointers instead of duplicating the find function logic.
1 year ago
TheoryOfNekomata
baae003eae
Improve logging
Add context on all log items.
1 year ago
TheoryOfNekomata
74c1b13787
Update console output
Make colored console output work in Windows.
1 year ago
TheoryOfNekomata
6d513ca6c3
Fix tests
Add correct includes.
1 year ago
TheoryOfNekomata
bd0cdc1694
Update mock library
Separate mock library from source.
1 year ago
TheoryOfNekomata
d96a25d7d2
Fix log mocks
Add modes for log mocks.
1 year ago
TheoryOfNekomata
5ce887f3db
Organize mocks
Put mocks to directory structure mimicking project structure.
1 year ago
TheoryOfNekomata
8c9e34b691
Fix heap corruption in malloc
Use SDL's malloc functions in abstractions.
1 year ago
TheoryOfNekomata
7fa536895d
Unify memory handling functions
Use abstraction instead of using SDL dependencies.
1 year ago
TheoryOfNekomata
3a5ac14e59
Update game logging
Intercept WS messages for consistent logs like in the server.
1 year ago
TheoryOfNekomata
32f843db08
Update WS logs
Add ws prefix for easy filtering.
1 year ago
TheoryOfNekomata
073ad235ae
Improve logging
Use our logging mechanism and remove dependency on SDL.
1 year ago
TheoryOfNekomata
9eae630cdf
Put config in game directory, fix logging
Ensure game/server configs sit in game directory for easy editing and referencing.
The logging for the network teardown has been put in the appropriate function.
1 year ago
TheoryOfNekomata
4415eb0e9e
Genericize config paths
Use CMake definitions to specify config paths and filenames.
1 year ago
TheoryOfNekomata
dc7e62a92b
Fix test client
Use correct markup for connecting to the server.
1 year ago
TheoryOfNekomata
0dbe2342dc
Update code for macOS
Fix CMake lib dependencies for crypto/SSL. Also ensure websockets work on macOS for both client and server.
1 year ago
TheoryOfNekomata
bdbdbec1ce
Add logging abstraction
Come up with our own logging system.
1 year ago
TheoryOfNekomata
47c9784093
Rename max sprites constant
Use IZ_ prefix for constants.
1 year ago
TheoryOfNekomata
8d67fa3b08
Organize CMake, add safe fopen
Tidy up CMake.
Also provide abstraction to fopen_s only available to Windows.
1 year ago
TheoryOfNekomata
f11a8ff220
Update standard functions
Include _s wrappers for most standard function calls.
1 year ago
TheoryOfNekomata
fa55ceaa97
Fix MIDI value parsing
Ensure note names are normalized (i.e. converted to lowercase) properly
before parsing.
1 year ago
TheoryOfNekomata
f72e7244ca
Fix joystick GUID I/O
Properly parse joystick GUID on initialization.
1 year ago
TheoryOfNekomata
ee7841cd31
Add GUID config handling, refine gamepad
GUID config is used for gamepad processing.
1 year ago
TheoryOfNekomata
99c0bcb9e4
Update macOS controller logic
Correctly implement controller logic checking for macOS.
1 year ago
TheoryOfNekomata
55901c8e2a
Add gamepad logic
Implement gamepad logic for macOS.
1 year ago
TheoryOfNekomata
25c7c83370
Add instructions for macOS
Add compatibility for macOS and *NIX files
TODO: inspect building of dependencies
1 year ago
TheoryOfNekomata
c155348c40
Update linked list code
Instead of using macros, use iterators built-in on each list for
filtering and traversing.
1 year ago
TheoryOfNekomata
bc62f37f7a
Add XInput support
Provide support for XInput mappings.
2 years ago
TheoryOfNekomata
2901a744d1
Add controls and weapons docs
Specify documentation for controls and weapon modes.
2 years ago
TheoryOfNekomata
a2f8cc224f
Update Militant
Add some missing parts.
2 years ago
TheoryOfNekomata
8a42a6c0c2
Update weapon sprites
Use common terms for geometry groups.
2 years ago
TheoryOfNekomata
228755c708
Draft specs for sprites and animations
Add documentation for sprites and animation management.
2 years ago
TheoryOfNekomata
b4cf53c181
Add more sprite logic
Demonstrate on-the-fly flip for sprites.
2 years ago
TheoryOfNekomata
70bba117e5
Update documentation
Update items related to weapons.
2 years ago
TheoryOfNekomata
5eb23c4e8a
Update mechanics document
Some contents for deliberation.
2 years ago
TheoryOfNekomata
95d3fb8e9c
Add placeholder algorithms
TODO comments for implementation.
2 years ago
TheoryOfNekomata
033471bf25
Update asset management
Make distinctions between internal and external (downloaded from
third-party servers).
2 years ago
TheoryOfNekomata
5d1c4b0a69
Use sprite loading logic to reuse sprites
Make use of sprite loading to streamline the sprite management process.
2 years ago
TheoryOfNekomata
8fddede051
Update sprite loading code
The sprites are now loaded using a utility function in IZ_video.
2 years ago
TheoryOfNekomata
84e99d29d5
Update weapons documentation
Fill out data for Ordinator.
2 years ago
TheoryOfNekomata
97bf51a42a
Update weapon sprites, add Ordinator
The weapon sprites are now exported to SVG.
There is a new weapon called Ordinator which fires 20 rounds of .45 ACP.
2 years ago
TheoryOfNekomata
f02e79d1c4
Update weapons, start auditing audio
The bullets have been improved. Also, file structure for weapons is
being drafted.
2 years ago
TheoryOfNekomata
eaf9cebfbf
Add SVG sprites, update grouping
Ensure no transforms are done with the sprite components.
2 years ago
TheoryOfNekomata
e014ce1af6
Draw Paragon magazine, showcase all weapons
The magazine for Paragon is now drawn. Also the weapons showcase is
added for showing all the available geometry of all the weapons.
2 years ago
TheoryOfNekomata
422f53e06d
Update Militant magazine
Ensure magazine is completely drawn.
2 years ago