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Fix CMake

Make the paths generic.
master
parent
commit
74a3cbdc45
1 ha cambiato i file con 10 aggiunte e 9 eliminazioni
  1. +10
    -9
      CMakeLists.txt

+ 10
- 9
CMakeLists.txt Vedi File

@@ -3,23 +3,24 @@ project(izanami C)

set(CMAKE_C_STANDARD 11)

set(SDL2PATH "E:\\Projects\\Games\\izanami\\dependencies\\SDL2-2.0.16\\x86_64-w64-mingw32")
set(SDL2PATH "${PROJECT_SOURCE_DIR}/dependencies/SDL2-2.0.16/x86_64-w64-mingw32")
find_package(SDL2 REQUIRED)
include_directories(${SDL2_INCLUDE_DIR})

add_executable(izanami src/packages/game/main.c src/packages/game/math/IZ_vector.c src/packages/game/math/IZ_vector.h src/packages/game/math/IZ_math.c src/packages/game/math/IZ_math.h src/packages/game/core/IZ_placeable.c src/packages/game/core/IZ_placeable.h src/packages/game/core/IZ_movable.c src/packages/game/core/IZ_movable.h src/packages/game/core/IZ_spatial.c src/packages/game/core/IZ_spatial.h)
target_link_libraries(izanami ${SDL2_LIBRARY})

target_link_libraries(izanami ${SDL2_LIBRARY})

if (WIN32)
add_custom_command(TARGET izanami POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different # which executes "cmake - E copy_if_different..."
"${PROJECT_SOURCE_DIR}/dependencies/SDL2-2.0.16/x86_64-w64-mingw32/bin/SDL2.dll" # <--this is in-file
$<TARGET_FILE_DIR:izanami>) # <--this is out-file path
add_custom_command(TARGET izanami POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different
"${PROJECT_SOURCE_DIR}/dependencies/SDL2-2.0.16/x86_64-w64-mingw32/bin/SDL2.dll"
$<TARGET_FILE_DIR:izanami>)
endif (WIN32)

if (WIN64)
add_custom_command(TARGET izanami POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different # which executes "cmake - E copy_if_different..."
"${PROJECT_SOURCE_DIR}/dependencies/SDL2-2.0.16/x86_64-w64-mingw32/bin/SDL2.dll" # <--this is in-file
$<TARGET_FILE_DIR:izanami>) # <--this is out-file path
COMMAND ${CMAKE_COMMAND} -E copy_if_different
"${PROJECT_SOURCE_DIR}/dependencies/SDL2-2.0.16/x86_64-w64-mingw32/bin/SDL2.dll"
$<TARGET_FILE_DIR:izanami>)
endif (WIN64)

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