2D Run-and-gun shooter inspired by One Man's Doomsday, Counter-Strike, and Metal Slug.
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  1. #include "IZ_audio.h"
  2. IZ_AudioInitializeResult IZ_AudioInitialize(IZ_AudioState* state, void* user_data, const char* config_path, u8 argc, const char* argv[]) {
  3. return IZ_AUDIO_INITIALIZE_RESULT_OK;
  4. }
  5. IZ_AudioSaveConfigResult IZ_AudioSaveConfig(IZ_AudioState* state, const char* config_path) {
  6. return IZ_AUDIO_SAVE_CONFIG_RESULT_OK;
  7. }
  8. void IZ_AudioTeardown(IZ_AudioState* state) {
  9. }