#include "IZ_audio.h" IZ_AudioInitializeResult IZ_AudioInitialize(IZ_AudioState* state, void* user_data, const char* config_path, u8 argc, const char* argv[]) { return IZ_AUDIO_INITIALIZE_RESULT_OK; } IZ_AudioSaveConfigResult IZ_AudioSaveConfig(IZ_AudioState* state, const char* config_path) { return IZ_AUDIO_SAVE_CONFIG_RESULT_OK; } void IZ_AudioTeardown(IZ_AudioState* state) { }