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- #include "IZ_app_config.h"
-
- void INI_ConfigGetDefaultPath(char* config_path, size_t string_size) {
- //#ifdef IZ_DEBUG
- const char* config_path_dir = SDL_GetBasePath();
- //#else
- // const char* config_path_dir = SDL_GetPrefPath("Modal Studios", IZ_APP_NAME);
- //#endif
-
- IZ_memcpy(config_path, string_size, config_path_dir, 128);
- IZ_strcat(config_path, string_size, IZ_CONFIG_GAME_PATH);
- }
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