#include "IZ_app_config.h" void INI_ConfigGetDefaultPath(char* config_path, size_t string_size) { //#ifdef IZ_DEBUG const char* config_path_dir = SDL_GetBasePath(); //#else // const char* config_path_dir = SDL_GetPrefPath("Modal Studios", IZ_APP_NAME); //#endif IZ_memcpy(config_path, string_size, config_path_dir, 128); IZ_strcat(config_path, string_size, IZ_CONFIG_GAME_PATH); }