2D Run-and-gun shooter inspired by One Man's Doomsday, Counter-Strike, and Metal Slug.
 
 
 
 
 
 
TheoryOfNekomata 71c053ba6e Update character sprites 2 years ago
__mocks__ Fix input test 2 years ago
assets Add GUID config handling, refine gamepad 2 years ago
assets_src Update character sprites 2 years ago
docs Add other list functions 2 years ago
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tools Fix test client 2 years ago
.editorconfig Organize test fixtures 2 years ago
.gitignore Add build scripts for Windows 2 years ago
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00-build-cache-debug-x64 Add build scripts for macOS 2 years ago
00-build-cache-debug-x64.bat Add build scripts for Windows 2 years ago
01-build-game Add build scripts for macOS 2 years ago
01-build-game.bat Add build scripts for Windows 2 years ago
02-build-server Add build scripts for macOS 2 years ago
02-build-server.bat Add build scripts for Windows 2 years ago
CMakeLists.txt Update character sprites 2 years ago
README.md Update character sprites 2 years ago
TODO.md Update console output 2 years ago

README.md

izanagi

A run-and-gun shooter inspired by Metal Slug.

Setup

Note: CMake and OpenSSL are required.

Windows

The following tools are required:

These required tools may be installed via Chocolatey (recommended):

  • CMake

  • Ninja

  • Clang

    Set your CC environment variable to the full path of clang-cl.exe

    Set your CMAKE_MT environment variable to the full path of mt.exe, which can be found on your Windows SDK installation folder (usually C:/Program Files (x86)/Windows Kits/10/bin/10.0.19041.0/x86/mt.exe)

Note: The CMake cache might be filled in with library paths that might be unknown when Visual Studio is installed. It will cause errors in building. Run the scripts provided in this project to ensure that the correct library paths are supplied.

  1. Clone this repo.
  2. Clone the repositories under dependencies.txt except for SDL2.
  3. Unpack the MSVC archive under dependencies folder in this project’s root. Rename the directory as SDL2.
  4. Build the following dependencies first:
  5. Build via CMake.

macOS/*NIX

  1. Clone this repo.

  2. Clone the repositories under dependencies.txt, including SDL2.

  3. Build the SDL, SDL_image, and SDL_ttf dependencies using the build instructions for Linux/UNIX or build instructions for macOS.

    Note: You may need to download other tools to build the libraries:

    • autoconf
    • make

    Note: Clone the submodules under SDL_ttf to download freetype and harfbuzz:

    git submodule update --init --recursive
    
  4. For OpenSSL, simply run:

    ./Configure
    make
    make test
    
  5. Build the following dependencies first:

  6. Build via CMake.