TheoryOfNekomata
885114605c
Update CMake
Unify variables across the project.
1年前
TheoryOfNekomata
0fca9b77e3
Update linked list implementation
Use node pointers instead of duplicating the find function logic.
1年前
TheoryOfNekomata
baae003eae
Improve logging
Add context on all log items.
1年前
TheoryOfNekomata
74c1b13787
Update console output
Make colored console output work in Windows.
1年前
TheoryOfNekomata
6d513ca6c3
Fix tests
Add correct includes.
1年前
TheoryOfNekomata
bd0cdc1694
Update mock library
Separate mock library from source.
1年前
TheoryOfNekomata
d96a25d7d2
Fix log mocks
Add modes for log mocks.
1年前
TheoryOfNekomata
5ce887f3db
Organize mocks
Put mocks to directory structure mimicking project structure.
1年前
TheoryOfNekomata
8c9e34b691
Fix heap corruption in malloc
Use SDL's malloc functions in abstractions.
1年前
TheoryOfNekomata
7fa536895d
Unify memory handling functions
Use abstraction instead of using SDL dependencies.
1年前
TheoryOfNekomata
3a5ac14e59
Update game logging
Intercept WS messages for consistent logs like in the server.
1年前
TheoryOfNekomata
32f843db08
Update WS logs
Add ws prefix for easy filtering.
1年前
TheoryOfNekomata
073ad235ae
Improve logging
Use our logging mechanism and remove dependency on SDL.
1年前
TheoryOfNekomata
9eae630cdf
Put config in game directory, fix logging
Ensure game/server configs sit in game directory for easy editing and referencing.
The logging for the network teardown has been put in the appropriate function.
1年前
TheoryOfNekomata
4415eb0e9e
Genericize config paths
Use CMake definitions to specify config paths and filenames.
1年前
TheoryOfNekomata
0dbe2342dc
Update code for macOS
Fix CMake lib dependencies for crypto/SSL. Also ensure websockets work on macOS for both client and server.
1年前
TheoryOfNekomata
bdbdbec1ce
Add logging abstraction
Come up with our own logging system.
1年前
TheoryOfNekomata
47c9784093
Rename max sprites constant
Use IZ_ prefix for constants.
1年前
TheoryOfNekomata
8d67fa3b08
Organize CMake, add safe fopen
Tidy up CMake.
Also provide abstraction to fopen_s only available to Windows.
1年前
TheoryOfNekomata
f11a8ff220
Update standard functions
Include _s wrappers for most standard function calls.
1年前
TheoryOfNekomata
fa55ceaa97
Fix MIDI value parsing
Ensure note names are normalized (i.e. converted to lowercase) properly
before parsing.
1年前
TheoryOfNekomata
f72e7244ca
Fix joystick GUID I/O
Properly parse joystick GUID on initialization.
1年前
TheoryOfNekomata
ee7841cd31
Add GUID config handling, refine gamepad
GUID config is used for gamepad processing.
1年前
TheoryOfNekomata
99c0bcb9e4
Update macOS controller logic
Correctly implement controller logic checking for macOS.
1年前
TheoryOfNekomata
55901c8e2a
Add gamepad logic
Implement gamepad logic for macOS.
1年前
TheoryOfNekomata
25c7c83370
Add instructions for macOS
Add compatibility for macOS and *NIX files
TODO: inspect building of dependencies
1年前
TheoryOfNekomata
c155348c40
Update linked list code
Instead of using macros, use iterators built-in on each list for
filtering and traversing.
1年前
TheoryOfNekomata
bc62f37f7a
Add XInput support
Provide support for XInput mappings.
2年前
TheoryOfNekomata
a2f8cc224f
Update Militant
Add some missing parts.
2年前
TheoryOfNekomata
228755c708
Draft specs for sprites and animations
Add documentation for sprites and animation management.
2年前
TheoryOfNekomata
b4cf53c181
Add more sprite logic
Demonstrate on-the-fly flip for sprites.
2年前
TheoryOfNekomata
5eb23c4e8a
Update mechanics document
Some contents for deliberation.
2年前
TheoryOfNekomata
95d3fb8e9c
Add placeholder algorithms
TODO comments for implementation.
2年前
TheoryOfNekomata
033471bf25
Update asset management
Make distinctions between internal and external (downloaded from
third-party servers).
2年前
TheoryOfNekomata
5d1c4b0a69
Use sprite loading logic to reuse sprites
Make use of sprite loading to streamline the sprite management process.
2年前
TheoryOfNekomata
8fddede051
Update sprite loading code
The sprites are now loaded using a utility function in IZ_video.
2年前
TheoryOfNekomata
63021f04d1
Trace weapon ammo
The magazines for each weapon except the rifles have been drawn.
2年前
TheoryOfNekomata
5735f63a59
Contextualize procedure results
Add custom enums for making sense of returned values from config and
game app code.
2年前
TheoryOfNekomata
54f13de92a
Put repo config in global config
Ensure every config-backed subsystem can serialize/deserialize config in
a single consistent manner.
2年前
TheoryOfNekomata
57e4a768dc
Update config
Add templates for config item types.
Also updated server's config to use the global config module.
2年前
TheoryOfNekomata
9cde8ff876
Extract common code
Remove symlinks and make codebase use common modules instead.
2年前
TheoryOfNekomata
143206529b
Refactor code
Rename files in order to prepare for extraction for publishing
subsystems independently.
2年前
TheoryOfNekomata
3094b571d5
Update config file parsing
Unify config loading in net and video subsystems.
2年前
TheoryOfNekomata
d1530e0ae0
Add help
Make sure to have help messages for both the game and the server.
2年前
TheoryOfNekomata
3ee49cf7e9
Update name of app and network binding member
Make the member name generic to accommodate other potential
implementations beyond Websockets.
2年前
TheoryOfNekomata
1a2f4ff726
Implement retries behavior and config
Provide the facility for the player to retry a failed connection a
certain number of times.
2年前
TheoryOfNekomata
a782e3f3dc
Remove subsystem implementation
This file is unnecessary.
2年前
TheoryOfNekomata
5b916f263d
Update network thread function identifier
Use appropriate identifier for function that runs network thread.
2年前
TheoryOfNekomata
5283548bb3
Refactor input and video logic
Put input and video subsystems into their own directories.
2年前
TheoryOfNekomata
fec7105c03
Refactor project
Split the network events to the net directory to keep the app code
implementation clean.
2年前