TheoryOfNekomata
74302fadcc
Make client receive messages
With the help of the test client app, the real client is able to receive
messages which are transmitted through the server.
2 vuotta sitten
TheoryOfNekomata
8c42f84d46
Fix termination handling
Ensure the same reference of the server is terminated in the server,
while the client should check the context when connecting/disconnecting.
2 vuotta sitten
TheoryOfNekomata
4e4924ec0b
Implement connectivity
Attempt to connect client to server.
2 vuotta sitten
TheoryOfNekomata
e80c557d63
Update server
Ensure mounts are configurable.
2 vuotta sitten
TheoryOfNekomata
97cfbab7ad
Refactor network initialization
Isolate network logic to each subsystem.
2 vuotta sitten
TheoryOfNekomata
e9ddbf189d
Refactor server code
Split callback logic into several functions.
2 vuotta sitten
TheoryOfNekomata
d23d3a5127
Add adjustments to game
Update initialization method.
2 vuotta sitten
TheoryOfNekomata
e789b7032f
Update example
Use ring example.
2 vuotta sitten
TheoryOfNekomata
9d2fe5b007
Implement a more involved example
Use minimal server echo example instead.
2 vuotta sitten
TheoryOfNekomata
34e7ad43ea
Attempt connection to server
The client app is able to connect to the server, however no further
communication is happening. Must've been the callbacks?
Also the client app enters into an infinite loop when lws_service() is
called inside the game loop.
2 vuotta sitten
TheoryOfNekomata
141d3f926a
Silence lws logs
Set log level to 0 for SDL to handle logging.
2 vuotta sitten
TheoryOfNekomata
c3248953e2
Integrate libwebsockets connection
Add libwebsockets client to game executable.
2 vuotta sitten
TheoryOfNekomata
6bba345acf
Add minimal protocol
Protocol retrieved from lws git repo for samples.
2 vuotta sitten
TheoryOfNekomata
abf5ede03e
Add Websockets server
Websockets server is for game networking.
2 vuotta sitten
TheoryOfNekomata
9643ac37bc
Simplify game loop
Only check if events should break the game loop instead of having a
separate member for game loop checking.
2 vuotta sitten
TheoryOfNekomata
afa8fcce02
Abstract SDL event handling
Delegate the event handling solely in input state.
2 vuotta sitten
TheoryOfNekomata
52fb193b83
Cover all input methods on tests
Add tests for initialization and teardown for all input methods.
2 vuotta sitten
TheoryOfNekomata
bac32963ff
Group player input tests
Specify describe block for each player tests.
2 vuotta sitten
TheoryOfNekomata
25eefd8173
Update macros for list find function
Allow current item pointer to have custom type.
2 vuotta sitten
TheoryOfNekomata
bfc290567b
Fix list and pool errors
Change the pool list initializations.
2 vuotta sitten
TheoryOfNekomata
bc4593d806
Add memory-related code
Add memory and data-related implementations for handling game data.
2 vuotta sitten
TheoryOfNekomata
1095a92c61
Update mock int types
Use consistent integer types for mocks.
2 vuotta sitten
TheoryOfNekomata
5caae74ebc
Update video tests
Properly mock video function dependencies.
2 vuotta sitten
TheoryOfNekomata
259780cdb2
Fix multi player support
Correctly dereference pointers.
2 vuotta sitten
TheoryOfNekomata
e4d4441b07
Update tests
Update input tests.
2 vuotta sitten
TheoryOfNekomata
effcd08fcb
Optimize MIDI events handling
Declare memory before processing.
2 vuotta sitten
TheoryOfNekomata
464e013a46
Update loops
Declare variables early on.
2 vuotta sitten
TheoryOfNekomata
d1999f7667
Add convenience typedefs
Use short names for int types.
2 vuotta sitten
TheoryOfNekomata
9417a20d9a
Improve initialization logic
Provide default states for input and output.
2 vuotta sitten
TheoryOfNekomata
7454c41463
Add channel config
Allow MIDI input to be filtered through MIDI channels.
2 vuotta sitten
TheoryOfNekomata
1f7f00e39b
Adapt messages to receive from any channel
Use higher bits of first message byte to get notes from all channels.
2 vuotta sitten
TheoryOfNekomata
f6e8f3e7db
Update default controls
Restrict Yes/No actions in same 2-octave span.
2 vuotta sitten
TheoryOfNekomata
6f3950a598
Update reference config
The file has been updated upon introducing MIDI controller input
support.
2 vuotta sitten
TheoryOfNekomata
9012772322
Add experimental MIDI controller input support
The game now uses MIDI support for alternative input methods.
2 vuotta sitten
TheoryOfNekomata
81549f3616
Encapsulate I/O
Put I/O values to their respective structs.
2 vuotta sitten
TheoryOfNekomata
ca36ea018d
Refactor structure
Isolate input items into their own directory.
2 vuotta sitten
TheoryOfNekomata
e53b96adb3
Rename joystick directions
Ensure joystick direction enum names are consistent.
2 vuotta sitten
TheoryOfNekomata
0cee207138
Implement abstractions
Ensure each initialization method is in its own source.
2 vuotta sitten
TheoryOfNekomata
627e2a8f28
Update tests
Ensure correct arguments are passed.
2 vuotta sitten
TheoryOfNekomata
3c3c971726
Optimize config loading
Determine config path only once.
2 vuotta sitten
TheoryOfNekomata
33cc6e5edb
Add Spine dependency
Add spine-runtimes to dependencies
2 vuotta sitten
TheoryOfNekomata
b8f5131fb9
Implement geometry methods
Add geometry methods for point, vector, and rectangle.
2 vuotta sitten
TheoryOfNekomata
0ae822976a
Organize tests
Ensure one type of test can only be handled at a time.
2 vuotta sitten
TheoryOfNekomata
881b415d60
Implement joystick tests
Implement tests for joystick axis, hat, and button events.
2 vuotta sitten
TheoryOfNekomata
13bc81c018
Organize CMakeLists
Order files from order of includes.
2 vuotta sitten
TheoryOfNekomata
d9cb1483d0
Organize test fixtures
Add third-party mocks, specify mock files.
/? Do we need first-party mocks in their own files, or can we provide a
mock flag in the implementation files already?
2 vuotta sitten
TheoryOfNekomata
656bcf0260
Isolate input/output handling
Make device handling opt-in.
2 vuotta sitten
TheoryOfNekomata
6a0e71faef
Update mocks
Use types from header file.
2 vuotta sitten
TheoryOfNekomata
093653d1e6
Define call count type
Use call count type to contextualize call counts.
2 vuotta sitten
TheoryOfNekomata
6d6c35d557
Define mock macros
Use macros for syntactic sugar.
2 vuotta sitten