TheoryOfNekomata
bc62f37f7a
Add XInput support
Provide support for XInput mappings.
1年前
TheoryOfNekomata
57e4a768dc
Update config
Add templates for config item types.
Also updated server's config to use the global config module.
2 年前
TheoryOfNekomata
9cde8ff876
Extract common code
Remove symlinks and make codebase use common modules instead.
2 年前
TheoryOfNekomata
143206529b
Refactor code
Rename files in order to prepare for extraction for publishing
subsystems independently.
2 年前
TheoryOfNekomata
5283548bb3
Refactor input and video logic
Put input and video subsystems into their own directories.
2 年前
TheoryOfNekomata
488626938a
Update references to configs
Update documentation.
2 年前
TheoryOfNekomata
1aa13c5b72
Refactor identifiers
Update identifiers to be consistent.
2 年前
TheoryOfNekomata
508967fcb7
Add configs to server
Make server optionally have a mountpoint for putting assets.
2 年前
TheoryOfNekomata
4e4924ec0b
Implement connectivity
Attempt to connect client to server.
2 年前
TheoryOfNekomata
e80c557d63
Update server
Ensure mounts are configurable.
2 年前
TheoryOfNekomata
d23d3a5127
Add adjustments to game
Update initialization method.
2 年前
TheoryOfNekomata
c3248953e2
Integrate libwebsockets connection
Add libwebsockets client to game executable.
2 年前
TheoryOfNekomata
afa8fcce02
Abstract SDL event handling
Delegate the event handling solely in input state.
2 年前
TheoryOfNekomata
52fb193b83
Cover all input methods on tests
Add tests for initialization and teardown for all input methods.
2 年前
TheoryOfNekomata
bac32963ff
Group player input tests
Specify describe block for each player tests.
2 年前
TheoryOfNekomata
bc4593d806
Add memory-related code
Add memory and data-related implementations for handling game data.
2 年前
TheoryOfNekomata
259780cdb2
Fix multi player support
Correctly dereference pointers.
2 年前
TheoryOfNekomata
e4d4441b07
Update tests
Update input tests.
2 年前
TheoryOfNekomata
effcd08fcb
Optimize MIDI events handling
Declare memory before processing.
2 年前
TheoryOfNekomata
464e013a46
Update loops
Declare variables early on.
2 年前
TheoryOfNekomata
d1999f7667
Add convenience typedefs
Use short names for int types.
2 年前
TheoryOfNekomata
9417a20d9a
Improve initialization logic
Provide default states for input and output.
2 年前
TheoryOfNekomata
7454c41463
Add channel config
Allow MIDI input to be filtered through MIDI channels.
2 年前
TheoryOfNekomata
1f7f00e39b
Adapt messages to receive from any channel
Use higher bits of first message byte to get notes from all channels.
2 年前
TheoryOfNekomata
f6e8f3e7db
Update default controls
Restrict Yes/No actions in same 2-octave span.
2 年前
TheoryOfNekomata
9012772322
Add experimental MIDI controller input support
The game now uses MIDI support for alternative input methods.
2 年前
TheoryOfNekomata
81549f3616
Encapsulate I/O
Put I/O values to their respective structs.
2 年前
TheoryOfNekomata
ca36ea018d
Refactor structure
Isolate input items into their own directory.
2 年前
TheoryOfNekomata
e53b96adb3
Rename joystick directions
Ensure joystick direction enum names are consistent.
2 年前
TheoryOfNekomata
627e2a8f28
Update tests
Ensure correct arguments are passed.
2 年前
TheoryOfNekomata
3c3c971726
Optimize config loading
Determine config path only once.
2 年前
TheoryOfNekomata
0ae822976a
Organize tests
Ensure one type of test can only be handled at a time.
2 年前
TheoryOfNekomata
881b415d60
Implement joystick tests
Implement tests for joystick axis, hat, and button events.
2 年前
TheoryOfNekomata
d9cb1483d0
Organize test fixtures
Add third-party mocks, specify mock files.
/? Do we need first-party mocks in their own files, or can we provide a
mock flag in the implementation files already?
2 年前
TheoryOfNekomata
656bcf0260
Isolate input/output handling
Make device handling opt-in.
2 年前