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# Controls |
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| Action | Default Control | Effect | Remarks | |
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|---------|------------------------|-----------------------------------|--------------------------------------------------------------------------------------------------------| |
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| Up | DPad Up/Stick Up | Select Menu Item Up/Look Up | | |
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| Right | DPad Right/Stick Right | Select Menu Item Right/Move Right | | |
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| Down | DPad Down/Stick Down | Select Menu Item Down/Crouch | | |
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| Left | DPad Left/Stick Left | Select Menu Item Left/Move Left | | |
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| Affirm | Start | Confirm Selected Option | | |
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| Negate | Select (Back) | Go Back | | |
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| Action0 | Button X | Jump | When crouched, player will go down a solid-on-top ground. | |
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| Action1 | Right Trigger | Primary Fire | Each weapon has firing characteristics, see below. | |
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| Action2 | Left Trigger | Secondary Fire | Each weapon has firing characteristics, see below. | |
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| Action3 | Button A | Reload | Reload always drops current clip regardless if there are rounds left. | |
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| Action4 | Button Y | Switch Weapon Mode | Press to select next weapon mode (cycle), hold then press Left/Right to set previous/next weapon mode. | |
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| Action5 | Right Bumper/Shoulder | Switch Weapon | Press to select next weapon (cycle), hold then press Left/Right to set previous/next weapon. | |
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| Action6 | Left Stick Button | Item/Inventory | Hold to open inventory, double press to use current item. | |
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| Action7 | Right Stick Button | Switch Item | Press to select next item (cycle), hold then press Left/Right to set previous/next item. | |
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| Action8 | Left Bumper/Shoulder | Take Cover | Enter doors, go between objects to hide from enemies. | |
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| Action9 | Button B | Sneak | Hold then press Left/Right to sneak. (do we need this control, or crouch is enough?) | |
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| Action | Default Gamepad Control | Effect | Remarks | |
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|---------|-----------------------------------------------|-----------------------------------|--------------------------------------------------------------------------------------------------------| |
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| Up | DPad Up/Left Stick Up/Right Stick Up | Select Menu Item Up/Look Up | | |
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| Right | DPad Right/Left Stick Right/Right Stick Right | Select Menu Item Right/Move Right | | |
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| Down | DPad Down/Left Stick Down/Right Stick Down | Select Menu Item Down/Crouch | | |
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| Left | DPad Left/Left Stick Left/Right Stick Left | Select Menu Item Left/Move Left | | |
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| Affirm | Start | Confirm Selected Option | | |
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| Negate | Select (Back) | Go Back | | |
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| Action0 | Button X | Jump | When crouched, player will go down a solid-on-top ground. | |
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| Action1 | Right Trigger | Primary Fire | Each weapon has firing characteristics, see below. | |
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| Action2 | Left Trigger | Secondary Fire | Each weapon has firing characteristics, see below. | |
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| Action3 | Button A | Reload | Reload always drops current clip regardless if there are rounds left. | |
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| Action4 | Button Y | Switch Weapon Mode | Press to select next weapon mode (cycle), hold then press Left/Right to set previous/next weapon mode. | |
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| Action5 | Right Bumper (Shoulder) | Switch Weapon | Press to select next weapon (cycle), hold then press Left/Right to set previous/next weapon. | |
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| Action6 | Left Stick Button | Item/Inventory | Hold to open inventory, double press to use current item. | |
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| Action7 | Right Stick Button | Switch Item | Press to select next item (cycle), hold then press Left/Right to set previous/next item. | |
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| Action8 | Left Bumper (Shoulder) | Take Cover | Enter doors, go between objects to hide from enemies. | |
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| Action9 | Button B | Sneak | Hold then press Left/Right to sneak. (do we need this control, or crouch is enough?) | |
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# Control Internals |
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| Control | Config Key | |
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|-----------------------|------------------------| |
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| DPad Up | `button:dpup` | |
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| DPad Right | `button:dpright` | |
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| DPad Down | `button:dpdown` | |
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| DPad Left | `button:dpleft` | |
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| Start | `button:start` | |
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| Select (Back) | `button:back` | |
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| Button A | `button:a` | |
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| Button B | `button:b` | |
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| Button X | `button:x` | |
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| Button Y | `button:y` | |
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| Left Bumper/Shoulder | `button:leftshoulder` | |
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| Right Bumper/Shoulder | `button:rightshoulder` | |
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| Left Stick Button | `button:leftstick` | |
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| Right Stick Button | `button:rightstick` | |
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| Left Trigger | `axis:+lefttrigger` | |
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| Right Trigger | `axis:+righttrigger` | |
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| Left Stick Up | `axis:-lefty` | |
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| Left Stick Right | `axis:+leftx` | |
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| Left Stick Down | `axis:+lefty` | |
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| Left Stick Left | `axis:-leftx` | |
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| Right Stick Up | `axis:-righty` | |
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| Right Stick Right | `axis:+rightx` | |
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| Right Stick Down | `axis:+righty` | |
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| Right Stick Left | `axis:-rightx` | |
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| Control | Config Key | |
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|-------------------------|------------------------| |
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| DPad Left | `button:dpleft` | |
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| DPad Right | `button:dpright` | |
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| DPad Up | `button:dpup` | |
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| DPad Down | `button:dpdown` | |
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| Start | `button:start` | |
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| Select (Back) | `button:back` | |
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| Button A | `button:a` | |
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| Button B | `button:b` | |
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| Button X | `button:x` | |
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| Button Y | `button:y` | |
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| Left Bumper (Shoulder) | `button:leftshoulder` | |
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| Right Bumper (Shoulder) | `button:rightshoulder` | |
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| Left Stick Button | `button:leftstick` | |
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| Right Stick Button | `button:rightstick` | |
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| Left Trigger | `axis:+lefttrigger` | |
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| Right Trigger | `axis:+righttrigger` | |
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| Left Stick Left | `axis:-leftx` | |
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| Left Stick Right | `axis:+leftx` | |
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| Left Stick Up | `axis:-lefty` | |
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| Left Stick Down | `axis:+lefty` | |
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| Right Stick Left | `axis:-rightx` | |
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| Right Stick Right | `axis:+rightx` | |
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| Right Stick Up | `axis:-righty` | |
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| Right Stick Down | `axis:+righty` | |
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> **Note:** The config keys are based from SDL internal names, only we have added the `button:` and `axis:` bind |
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> prefixes to be flexible on setting up controls on the gamepad. The reason is because gamepad controls use different |
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