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@@ -1,5 +1,14 @@ |
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* Starts in a random section in a map |
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* Player/s must retrieve package/s from random sections in the map |
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* Each section has different mechanics (outdoors open area - survival, machine gunning, sometimes no enemies spawn here; warehouse - platforming, machine gunning, boss battle; electrical/computer room - puzzle, library with vault - puzzle, boss room - boss battle, lobby - no enemies spawn here, unless the packages are retrieved, etc) |
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* Player/s must go to the extraction point (helicopter or runaway vehicle) |
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* Sometimes, crate boxes paradrop on open areas, rooftop, in warehouse areas crates are delivered by trucks |
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* Sometimes, crate boxes paradrop on open areas, rooftop, in warehouse areas crates are delivered by trucks |
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* There are some minigames triggered on certain circumstances, such as when exiting the map via helicopter, there could be a "survive from gunfire from ground in X mins" minigame |
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Possible objectives per game: |
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* Player/s must retrieve/destroy package/s from random sections in the map. |
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* Player/s must kill boss/es scattered around the map. |
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* Bosses could appear when killing certain number of enemies. |
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* Player/s must escort a VIP out of the map to the extraction zone. |
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* Player/s must eliminate a number of enemies. |
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* Could have machine gun mounted in the map |
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* Player/s must defend a convoy passing through the map. |