2D Run-and-gun shooter inspired by One Man's Doomsday, Counter-Strike, and Metal Slug.
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- Starts in a random section in a map
- Each section has different mechanics (outdoors open area - survival, machine gunning, sometimes no enemies spawn here; warehouse - platforming, machine gunning, boss battle; electrical/computer room - puzzle, library with vault - puzzle, boss room - boss battle, lobby - no enemies spawn here, unless the packages are retrieved, etc)
- Player/s must go to the extraction point (helicopter or runaway vehicle)
- Sometimes, crate boxes paradrop on open areas, rooftop, in warehouse areas crates are delivered by trucks
- There are some minigames triggered on certain circumstances, such as when exiting the map via helicopter, there could be a “survive from gunfire from ground in X mins” minigame
Possible objectives per game:
- Player/s must retrieve/destroy package/s from random sections in the map.
- Player/s must kill boss/es scattered around the map.
- Bosses could appear when killing certain number of enemies.
- Player/s must escort a VIP out of the map to the extraction zone.
- Player/s must eliminate a number of enemies.
- Could have machine gun mounted in the map
- Player/s must defend a convoy passing through the map.