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Update TODO

Lay out plans for graphics.
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TheoryOfNekomata 1 年之前
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共有 2 個檔案被更改,包括 3 行新增1 行删除
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    -1
      TODO.md
  2. 二進制
      assets_src/gfx/characters-izanagi.cdr

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TODO.md 查看文件

@@ -1,9 +1,11 @@
- [X] Improve logging (remove SDL/lws dependency)
- [ ] Remove `lwsl_user` calls
- [X] Unify memset/memcpy/free/malloc functions (remove SDL/lws dependency)
- [ ] Revisit unit tests
- [ ] Implement character sprites + animations
- [ ] Finalize initial character sprite for rendering
- [ ] Acquire Affinity Designer (so we can move on from Corel)
- [X] Acquire Affinity Designer (so we can move on from Corel)
- [ ] Implement SVG parser and manipulator (for animations) (should we implement stop-motion animation instead of interpolations for now?)
- [ ] Implement memory pool
- [ ] Fix gamepad mapping
- [ ] Provide default mapping


二進制
assets_src/gfx/characters-izanagi.cdr 查看文件


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