diff --git a/TODO.md b/TODO.md index 33eb192..80b7779 100644 --- a/TODO.md +++ b/TODO.md @@ -1,9 +1,11 @@ - [X] Improve logging (remove SDL/lws dependency) + - [ ] Remove `lwsl_user` calls - [X] Unify memset/memcpy/free/malloc functions (remove SDL/lws dependency) - [ ] Revisit unit tests - [ ] Implement character sprites + animations - [ ] Finalize initial character sprite for rendering - - [ ] Acquire Affinity Designer (so we can move on from Corel) + - [X] Acquire Affinity Designer (so we can move on from Corel) +- [ ] Implement SVG parser and manipulator (for animations) (should we implement stop-motion animation instead of interpolations for now?) - [ ] Implement memory pool - [ ] Fix gamepad mapping - [ ] Provide default mapping diff --git a/assets_src/gfx/characters-izanagi.cdr b/assets_src/gfx/characters-izanagi.cdr index 1ddc25c..9249911 100644 Binary files a/assets_src/gfx/characters-izanagi.cdr and b/assets_src/gfx/characters-izanagi.cdr differ