Simple XML subset parser comparable to glib's Markup parser, but without any dependencies in one self contained file. Forked from https://github.com/ooxi/xml.c
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
Farkasvölgyi 070d0ec22b XML attributes unit test 5 years ago
src XML attributes unit test 5 years ago
test XML attributes unit test 5 years ago
.gitignore xml.c -- a tiny xml subset parser 12 years ago
.travis.yml Rewrote build system to make use of modern CMake features 7 years ago
CMakeLists.txt Rewrote build system to make use of modern CMake features 7 years ago
LICENSE Updated README.md, added license 12 years ago
README.md Corrected build instructions 8 years ago
mc.yaml Rewrote build system to make use of modern CMake features 7 years ago

README.md

xml.c

Similar to the GLib Markup parser, which also just parses an xml subset, xml.c is a simple, small and self contained xml parser in one file. Ideal for embedding into other projects without the need for big external dependencies.

Build Status

Downloads

All releases are based on master, so the preferred way of using xml.c is adding the repository as git submodule.

If you prefer formal releases, check out the release tags. Prebuild binaries are also available.

Building xml.c

Since xml.c uses CMake, building the library is fairly easy

$ git clone https://github.com/ooxi/xml.c.git xml.c
$ mkdir xml.c/build; cd xml.c/build
$ cmake -DCMAKE_BUILD_TYPE=Release ..
$ make && ../run-tests.sh

If you need a debug build, specify CMAKE_BUILD_TYPE as Debug and rebuild.

Usage

This example is also included in the repository and will be build by default. Most of the code is C boilerplate, the important functions are xml_parse_document, xml_document_root, xml_node_name, xml_node_content and xml_node_child / xml_node_children.

#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include <xml.h>



int main(int argc, char** argv) {

	/* XML source, could be read from disk
	 */
	uint8_t* source = ""
		"<Root>"
			"<Hello>World</Hello>"
			"<This>"
				"<Is>:-)</Is>"
				"<An>:-O</An>"
				"<Example>:-D</Example>"
			"</This>"
		"</Root>"
	;


	/* Parse the document
	 *
	 * Watch out: Remember not to free the source until you have freed the
	 *     document itself. If you have to free the source before, supply a
	 *     copy to xml_parse_document which can be freed together with the
	 *     document (`free_buffer' argument to `xml_document_free')
	 */
	struct xml_document* document = xml_parse_document(source, strlen(source));

	/* You _have_ to check the result of `xml_parse_document', if it's 0
	 * then the source could not be parsed. If you think this is a bug in
	 * xml.c, than use a debug build (cmake -DCMAKE_BUILD_TYPE=Debug) which
	 * will verbosely tell you about the parsing process
	 */
	if (!document) {
		printf("Could parse document\n");
		exit(EXIT_FAILURE);
	}
	struct xml_node* root = xml_document_root(document);


	/* Say Hello World :-)
	 */
	struct xml_node* root_hello = xml_node_child(root, 0);
	struct xml_string* hello = xml_node_name(root_hello);
	struct xml_string* world = xml_node_content(root_hello);

	/* Watch out: `xml_string_copy' will not 0-terminate your buffers! (but
	 *     `calloc' will :-)
	 */
	uint8_t* hello_0 = calloc(xml_string_length(hello) + 1, sizeof(uint8_t));
	uint8_t* world_0 = calloc(xml_string_length(world) + 1, sizeof(uint8_t));
	xml_string_copy(hello, hello_0, xml_string_length(hello));
	xml_string_copy(world, world_0, xml_string_length(world));

	printf("%s %s\n", hello_0, world_0);
	free(hello_0);
	free(world_0);


	/* Extract amount of Root/This children
	 */
	struct xml_node* root_this = xml_node_child(root, 1);
	printf("Root/This has %lu children\n", (unsigned long)xml_node_children(root_this));


	/* Remember to free the document or you'll risk a memory leak
	 */
	xml_document_free(document, false);
}

Another usage example can be found in the unit case.

License

libpng/zlib (BSD)