Re-implementation of Izanami game engine
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  1. #ifndef IZ_SPATIAL_H
  2. #define IZ_SPATIAL_H
  3. #include "IZ_placeable.h"
  4. typedef struct {
  5. IZ_Placeable placeable;
  6. IZ_Vector size;
  7. } IZ_Spatial;
  8. #endif //IZ_SPATIAL_H