2D Run-and-gun shooter inspired by One Man's Doomsday, Counter-Strike, and Metal Slug.
選択できるのは25トピックまでです。 トピックは、先頭が英数字で、英数字とダッシュ('-')を使用した35文字以内のものにしてください。
 
 
 
 
 
 
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.editorconfig Organize test fixtures 2年前
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00-build-cache-debug-x64.bat Add build scripts for Windows 1年前
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01-build-game.bat Add build scripts for Windows 1年前
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02-build-server.bat Add build scripts for Windows 1年前
CMakeLists.txt Update character sprites 1年前
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TODO.md Update console output 1年前

README.md

izanagi

A run-and-gun shooter inspired by Metal Slug and Counter-Strike.

Setup

The following tools are required:

  • CMake
  • Ninja
  • Clang
  • Windows SDK (Windows)
  • autoconf (macOS/*NIX)
  • make (macOS/*NIX)
  • libtool (*NIX)

For Windows and macOS, it is recommended to use Chocolatey and Homebrew respectively, for retrieving the required tools.

For *NIX, use whatever dependency manager you prefer to obtain the needed tools.

Windows

  1. Ensure your environment variables are set up.

    Important: Set your CC environment variable to the full path of clang-cl.exe

    Important: Set your CMAKE_MT environment variable to the full path of mt.exe, which can be found on your Windows SDK installation folder (usually C:/Program Files (x86)/Windows Kits/10/bin/10.0.19041.0/x86/mt.exe)

  2. Clone this repo recursively.

  3. Build the dependencies under subprojects. Follow the instructions on building for Visual C.

    Important: For libwebsockets, follow the instructions on building LWS.

  4. Generate the CMake cache.

  5. Build the specific executables you want to build, which are defined in CMakeLists.txt.

macOS/*NIX

  1. Clone this repo recursively.
  2. Build the dependencies under subprojects. Follow the instructions on building for *NIX (macOS should have similar instructions for *NIX).
  3. Generate the CMake cache.
  4. Build the specific executables you want to build, which are defined in CMakeLists.txt.