2D Run-and-gun shooter inspired by One Man's Doomsday, Counter-Strike, and Metal Slug.
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  1. #ifndef IZ_POINT2D_H
  2. #define IZ_POINT2D_H
  3. #include "../../common/IZ_common.h"
  4. // TODO: unify with vector2d
  5. typedef struct {
  6. f32 x;
  7. f32 y;
  8. } IZ_Point2D;
  9. IZ_Point2D IZ_Point2DTranslate(IZ_Point2D, f32, f32);
  10. #endif