2D Run-and-gun shooter inspired by One Man's Doomsday, Counter-Strike, and Metal Slug.
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  1. #ifndef IZ_CONFIG_MOCK_H
  2. #define IZ_CONFIG_MOCK_H
  3. #include <bdd-for-c-mocks.h>
  4. #include "../../../src/packages/config/IZ_config.h"
  5. mock(IZ_ConfigInitialize) IZ_ConfigInitializeResult IZ_ConfigInitialize(IZ_ConfigItem _item[], const char* _config_path, u8 _argc, const char* _argv[]) {
  6. mock_return(IZ_ConfigInitialize) IZ_CONFIG_INITIALIZE_RESULT_OK;
  7. }
  8. mock(IZ_ConfigSave) IZ_ConfigSaveResult IZ_ConfigSave(IZ_ConfigItem _item[], const char* _config_path) {
  9. mock_return(IZ_ConfigSave) 0;
  10. }
  11. #endif