2D Run-and-gun shooter inspired by One Man's Doomsday, Counter-Strike, and Metal Slug.
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  1. #ifndef SDL_KEYBOARD_MOCK_H
  2. #define SDL_KEYBOARD_MOCK_H
  3. #include <bdd-for-c-mocks.h>
  4. #include "../../../src/packages/common/IZ_common.h"
  5. mock(SDL_GetKeyName) const char* SDL_GetKeyName(i32 key) {
  6. mock_return(SDL_GetKeyName) "";
  7. }
  8. mock(SDL_GetKeyFromName) i32 SDL_GetKeyFromName(const char *name) {
  9. mock_return(SDL_GetKeyFromName) 0;
  10. }
  11. #endif