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- #include <bdd-for-c.h>
- #include <subprojects/SDL/SDL_keyboard.mock.h>
- #include <subprojects/SDL/SDL_joystick.mock.h>
- #include <subprojects/SDL/SDL_stdinc.mock.h>
- #include <subprojects/minIni/minIni.mock.h>
- #include <subprojects/portmidi/portmidi.mock.h>
- #include <stdinc/IZ_string.mock.h>
- #include <stdinc/IZ_stdlib.mock.h>
- #include <config/IZ_config.mock.h>
- #include <game/input/IZ_keyboard.h>
- #include <game/input/IZ_joystick.h>
- #include <game/input/IZ_midi.h>
-
- i16 GenerateAxisValueWithinThreshold(u16 threshold) {
- return rand() % threshold;
- }
-
- i16 GenerateAxisValueOutsideThreshold(u16 threshold) {
- return threshold + (rand() % (RAND_MAX - threshold - 1)) + 1;
- }
-
- spec("input") {
- describe("joystick") {
- describe("Initialize") {
- static IZ_JoystickState state[IZ_PLAYERS];
-
- after_each() {
- mock_reset(IZ_memcpy);
- }
-
- after_each() {
- mock_reset(SDL_NumJoysticks);
- }
-
- after_each() {
- mock_reset(SDL_JoystickOpen);
- }
-
- after_each() {
- mock_reset(IZ_ConfigSave);
- }
-
- after_each() {
- mock_reset(IZ_ConfigInitialize);
- }
-
- it("sets initial state") {
- IZ_JoystickInitialize(&state, IZ_CONFIG_GAME_PATH, 0, NULL);
-
- check(mock_is_called(IZ_memcpy), "Initial state not loaded.");
- check(mock_is_called(SDL_NumJoysticks), "Connected joysticks not checked.");
- }
-
- it("calls load method") {
- IZ_JoystickInitialize(&state, IZ_CONFIG_GAME_PATH, 0, NULL);
-
- check(mock_is_called(IZ_ConfigInitialize), "Config load function not called.");
- }
-
- it("calls save method") {
- IZ_JoystickInitialize(&state, IZ_CONFIG_GAME_PATH, 0, NULL);
-
- check(mock_is_called(IZ_ConfigSave), "Config save function not called.");
- }
-
- it("opens device handles") {
- mock_set_expected_calls(SDL_JoystickOpen, MOCK_OPEN_JOYSTICKS);
-
- IZ_JoystickInitialize(&state, IZ_CONFIG_GAME_PATH, 0, NULL);
-
- check(
- mock_get_expected_calls(SDL_JoystickOpen) == mock_get_actual_calls(SDL_JoystickOpen),
- "Call count mismatch for SDL_JoystickOpen() (expected %u, received %u).",
- mock_get_expected_calls(SDL_JoystickOpen),
- mock_get_actual_calls(SDL_JoystickOpen)
- );
- }
- }
-
- describe("HandleEvents") {
- static SDL_Event e;
- static IZ_JoystickState state[IZ_PLAYERS] = {};
- static IZ_Action action[IZ_PLAYERS] = {};
-
- u8 p;
- for (p = 0; p < IZ_PLAYERS; p += 1) {
- describe("on player %u", p) {
- describe("on axis motion events") {
- before_each() {
- e.type = SDL_JOYAXISMOTION;
- state[p].config.axis_threshold = 8000u;
- }
-
- describe("on primary horizontal direction") {
- before_each() {
- e.jaxis.axis = IZ_JOY_AXIS_DIRECTION_HORIZONTAL1;
- }
-
- it("handles positive motion") {
- e.jaxis.value = GenerateAxisValueOutsideThreshold(state[p].config.axis_threshold);
- action[p] = 0;
-
- printf("(axis value: %d) ", e.jaxis.value);
- IZ_JoystickHandleEvents(&state, &action, e);
- check(
- action[p] == (0x1 << IZ_ACTION_INDEX_RIGHT),
- "Action not set."
- );
- }
-
- it("handles negative motion") {
- e.jaxis.value = -GenerateAxisValueOutsideThreshold(state[p].config.axis_threshold);
- action[p] = 0;
-
- printf("(axis value: %d) ", e.jaxis.value);
- IZ_JoystickHandleEvents(&state, &action, e);
- check(
- action[p] == (0x1 << IZ_ACTION_INDEX_LEFT),
- "Action not set."
- );
- }
-
- it("handles neutral motion") {
- e.jaxis.value = GenerateAxisValueWithinThreshold(state[p].config.axis_threshold);
- action[p] = 0;
-
- printf("(axis value: %d) ", e.jaxis.value);
- IZ_JoystickHandleEvents(&state, &action, e);
- check(
- action[p] == 0,
- "Action not set."
- );
- }
- }
-
- describe("on secondary horizontal direction") {
- before_each() {
- e.jaxis.axis = IZ_JOY_AXIS_DIRECTION_HORIZONTAL2;
- }
-
- it("handles positive motion") {
- e.jaxis.value = GenerateAxisValueOutsideThreshold(state[p].config.axis_threshold);
- action[p] = 0;
-
- printf("(axis value: %d) ", e.jaxis.value);
- IZ_JoystickHandleEvents(&state, &action, e);
- check(
- action[p] == (0x1 << IZ_ACTION_INDEX_RIGHT),
- "Action not set."
- );
- }
-
- it("handles negative motion") {
- e.jaxis.value = -GenerateAxisValueOutsideThreshold(state[p].config.axis_threshold);
- action[p] = 0;
-
- printf("(axis value: %d) ", e.jaxis.value);
- IZ_JoystickHandleEvents(&state, &action, e);
- check(
- action[p] == (0x1 << IZ_ACTION_INDEX_LEFT),
- "Action not set."
- );
- }
-
- it("handles neutral motion") {
- e.jaxis.value = GenerateAxisValueWithinThreshold(state[p].config.axis_threshold);;
- action[p] = 0;
-
- printf("(axis value: %d) ", e.jaxis.value);
- IZ_JoystickHandleEvents(&state, &action, e);
- check(
- action[p] == 0,
- "Action not set."
- );
- }
- }
-
- describe("on primary vertical direction") {
- before_each() {
- e.jaxis.axis = IZ_JOY_AXIS_DIRECTION_VERTICAL1;
- }
-
- it("handles positive motion") {
- e.jaxis.value = GenerateAxisValueOutsideThreshold(state[p].config.axis_threshold);
- action[p] = 0;
-
- printf("(axis value: %d) ", e.jaxis.value);
- IZ_JoystickHandleEvents(&state, &action, e);
- check(
- action[p] == (0x1 << IZ_ACTION_INDEX_DOWN),
- "Action not set."
- );
- }
-
- it("handles negative motion") {
- e.jaxis.value = -GenerateAxisValueOutsideThreshold(state[p].config.axis_threshold);
- action[p] = 0;
-
- printf("(axis value: %d) ", e.jaxis.value);
- IZ_JoystickHandleEvents(&state, &action, e);
- check(
- action[p] == (0x1 << IZ_ACTION_INDEX_UP),
- "Action not set."
- );
- }
-
- it("handles neutral motion") {
- e.jaxis.value = GenerateAxisValueWithinThreshold(state[p].config.axis_threshold);;
- action[p] = 0;
-
- printf("(axis value: %d) ", e.jaxis.value);
- IZ_JoystickHandleEvents(&state, &action, e);
- check(
- action[p] == 0,
- "Action not set."
- );
- }
- }
-
- describe("on secondary vertical direction") {
- before_each() {
- e.jaxis.axis = IZ_JOY_AXIS_DIRECTION_VERTICAL2;
- }
-
- it("handles positive motion") {
- e.jaxis.value = GenerateAxisValueOutsideThreshold(state[p].config.axis_threshold);
- action[p] = 0;
-
- printf("(axis value: %d) ", e.jaxis.value);
- IZ_JoystickHandleEvents(&state, &action, e);
- check(
- action[p] == (0x1 << IZ_ACTION_INDEX_DOWN),
- "Action not set."
- );
- }
-
- it("handles negative motion") {
- e.jaxis.value = -GenerateAxisValueOutsideThreshold(state[p].config.axis_threshold);
- action[p] = 0;
-
- printf("(axis value: %d) ", e.jaxis.value);
- IZ_JoystickHandleEvents(&state, &action, e);
- check(
- action[p] == (0x1 << IZ_ACTION_INDEX_UP),
- "Action not set."
- );
- }
-
- it("handles neutral motion") {
- e.jaxis.value = GenerateAxisValueWithinThreshold(state[p].config.axis_threshold);;
- action[p] = 0;
-
- printf("(axis value: %d) ", e.jaxis.value);
- IZ_JoystickHandleEvents(&state, &action, e);
- check(
- action[p] == 0,
- "Action not set."
- );
- }
- }
- }
-
- describe("on hat motion events") {
- before_each() {
- e.type = SDL_JOYHATMOTION;
- }
-
- for (u8 i = 0; i < 4; i += 1) {
- it("handles motion for %s action", IZ_ACTION_NAMES[i]) {
- e.jhat.value = (0x1u << i);
- action[p] = 0;
-
- IZ_JoystickHandleEvents(&state, &action, e);
- check(
- action[p] == (0x1u << i),
- "Action not set."
- );
- }
-
- it("handles motion for %s deactivation", IZ_ACTION_NAMES[i]) {
- e.jhat.value = 0;
- action[p] = ~0;
-
- IZ_JoystickHandleEvents(&state, &action, e);
- check(
- !(action[p] & (0x1 << i)),
- "Action not unset."
- );
- }
- }
- }
-
- describe("on button events") {
- for (u8 i = 4; i < IZ_CONTROLS; i += 1) {
- it("handles %s action activation", IZ_ACTION_NAMES[i]) {
- e.type = SDL_JOYBUTTONDOWN;
- e.jbutton.button = IZ_JOYSTICK_DEFAULT_STATE[p].config.control_mapping[i];
- state[p].config.control_mapping[i] = IZ_JOYSTICK_DEFAULT_STATE[p].config.control_mapping[i];
- action[p] = 0;
-
- IZ_JoystickHandleEvents(&state, &action, e);
- check(
- action[p] == (0x1u << i),
- "Action not set."
- );
- }
-
- it("handles %s action deactivation", IZ_ACTION_NAMES[i]) {
- e.type = SDL_JOYBUTTONUP;
- e.jbutton.button = IZ_JOYSTICK_DEFAULT_STATE[p].config.control_mapping[i];
- state[p].config.control_mapping[i] = IZ_JOYSTICK_DEFAULT_STATE[p].config.control_mapping[i];
- action[p] = ~0;
-
- IZ_JoystickHandleEvents(&state, &action, e);
- check(
- !(action[p] & (0x1 << i)),
- "Action not unset."
- );
- }
- }
- }
- }
- }
- }
-
- describe("SaveConfig") {
- static IZ_JoystickState state[IZ_PLAYERS];
-
- after_each() {
- mock_reset(IZ_ConfigSave);
- }
-
- before_each() {
- for (u8 p = 0; p < IZ_PLAYERS; p += 1) {
- for (u8 i = 0; i < IZ_CONTROLS; i += 1) {
- state[p].config.control_mapping[i] = IZ_JOYSTICK_DEFAULT_STATE[p].config.control_mapping[i];
- }
- }
- }
-
- it("calls save method") {
- IZ_JoystickSaveConfig(&state, IZ_CONFIG_GAME_PATH);
-
- check(mock_is_called(IZ_ConfigSave), "Config save function not called.");
- }
- }
-
- describe("Teardown") {
- static void* device = (void*) 1;
- static IZ_JoystickState state[IZ_PLAYERS] = {};
-
- before_each() {
- for (u8 p = 0; p < IZ_PLAYERS; p += 1) {
- state[p].device = device;
- }
- }
-
- after_each() {
- mock_reset(SDL_JoystickClose);
- }
-
- it("closes opened devices") {
- mock_set_expected_calls(SDL_JoystickClose, IZ_PLAYERS);
-
- IZ_JoystickTeardown(&state);
-
- check(
- mock_get_expected_calls(SDL_JoystickClose) == mock_get_actual_calls(SDL_JoystickClose),
- "Call count mismatch for SDL_JoystickClose() (expected %u, received %u).",
- mock_get_expected_calls(SDL_JoystickClose),
- mock_get_actual_calls(SDL_JoystickClose)
- );
- }
- }
- }
-
- describe("keyboard") {
- describe("Initialize") {
- static IZ_KeyboardState state[IZ_PLAYERS] = {};
-
- after_each() {
- mock_reset(IZ_memcpy);
- }
-
- after_each() {
- mock_reset(IZ_ConfigInitialize);
- }
-
- after_each() {
- mock_reset(IZ_ConfigSave);
- }
-
- before_each() {
- for (u8 p = 0; p < IZ_PLAYERS; p += 1) {
- for (u8 i = 0; i < IZ_CONTROLS; i += 1) {
- state[p].config.control_mapping[i] = IZ_KEYBOARD_DEFAULT_STATE[p].config.control_mapping[i];
- }
- }
- }
-
- it("sets initial state") {
- IZ_KeyboardInitialize(&state, IZ_CONFIG_GAME_PATH, 0, NULL);
-
- check(mock_is_called(IZ_memcpy), "Initial state not loaded.");
- }
-
- it("calls load method") {
- IZ_KeyboardInitialize(&state, IZ_CONFIG_GAME_PATH, 0, NULL);
-
- check(mock_is_called(IZ_ConfigInitialize), "Config load function not called.");
- }
-
- it("calls save method") {
- IZ_KeyboardInitialize(&state, IZ_CONFIG_GAME_PATH, 0, NULL);
-
- check(mock_is_called(IZ_ConfigSave), "Config save function not called.");
- }
- }
-
- describe("HandleEvents") {
- static SDL_Event e;
- static IZ_KeyboardState state[IZ_PLAYERS] = {};
- static IZ_Action action[IZ_PLAYERS] = {};
-
- for (u8 p = 0; p < IZ_PLAYERS; p += 1) {
- describe("on player %u", p) {
- for (u8 i = 0; i < IZ_CONTROLS; i += 1) {
- it("handles %s action activation", IZ_ACTION_NAMES[i]) {
- e.type = SDL_KEYDOWN;
- e.key.keysym.sym = IZ_KEYBOARD_DEFAULT_STATE[p].config.control_mapping[i];
- state[p].config.control_mapping[i] = IZ_KEYBOARD_DEFAULT_STATE[p].config.control_mapping[i];
- action[p] = 0;
-
- IZ_KeyboardHandleEvents(&state, &action, e);
- check(
- action[p] == (0x1 << i),
- "Action not set."
- );
- }
-
- it("handles %s action deactivation", IZ_ACTION_NAMES[i]) {
- e.type = SDL_KEYUP;
- e.key.keysym.sym = IZ_KEYBOARD_DEFAULT_STATE[p].config.control_mapping[i];
- state[p].config.control_mapping[i] = IZ_KEYBOARD_DEFAULT_STATE[p].config.control_mapping[i];
- action[p] = ~0;
-
- IZ_KeyboardHandleEvents(&state, &action, e);
- check(
- !(action[p] & (0x1 << i)),
- "Action not unset."
- );
- }
- }
- }
- }
- }
-
- describe("SaveConfig") {
- static IZ_KeyboardState state[IZ_PLAYERS] = {};
-
- after_each() {
- mock_reset(IZ_ConfigSave);
- }
-
- before_each() {
- for (u8 p = 0; p < IZ_PLAYERS; p += 1) {
- for (u8 i = 0; i < IZ_CONTROLS; i += 1) {
- state[p].config.control_mapping[i] = IZ_KEYBOARD_DEFAULT_STATE[p].config.control_mapping[i];
- }
- }
- }
-
- it("calls save method") {
- IZ_KeyboardSaveConfig(&state, IZ_CONFIG_GAME_PATH);
-
- check(mock_is_called(IZ_ConfigSave), "Config save function not called.");
- }
- }
- }
-
- describe("midi") {
- describe("Initialize") {
- static IZ_MIDIInputState state[IZ_PLAYERS];
-
- after_each() {
- mock_reset(IZ_memcpy);
- }
-
- after_each() {
- mock_reset(Pm_CountDevices);
- }
-
- after_each() {
- mock_reset(Pm_OpenInput);
- }
-
- after_each() {
- mock_reset(IZ_ConfigSave);
- }
-
- after_each() {
- mock_reset(IZ_ConfigInitialize);
- }
-
- after_each() {
- mock_reset(IZ_ConfigSave);
- }
-
- after_each() {
- mock_reset(IZ_ConfigInitialize);
- }
-
- it("sets initial state") {
- IZ_MIDIInputInitialize(&state, IZ_CONFIG_GAME_PATH, 0, NULL);
-
- check(mock_is_called(IZ_memcpy), "Initial state not loaded.");
- check(mock_is_called(Pm_CountDevices), "Connected MIDI devices not checked.");
- }
-
- it("calls load method") {
- IZ_MIDIInputInitialize(&state, IZ_CONFIG_GAME_PATH, 0, NULL);
-
- check(mock_is_called(IZ_ConfigInitialize), "Config load function not called.");
- }
-
- it("calls save method") {
- IZ_MIDIInputInitialize(&state, IZ_CONFIG_GAME_PATH, 0, NULL);
-
- check(mock_is_called(IZ_ConfigSave), "Config save function not called.");
- }
-
- it("opens device handles") {
- mock_set_expected_calls(Pm_OpenInput, MOCK_OPEN_JOYSTICKS);
-
- IZ_MIDIInputInitialize(&state, IZ_CONFIG_GAME_PATH, 0, NULL);
-
- check(
- mock_get_expected_calls(Pm_OpenInput) == mock_get_actual_calls(Pm_OpenInput),
- "Call count mismatch for Pm_OpenInput() (expected %u, received %u).",
- mock_get_expected_calls(Pm_OpenInput),
- mock_get_actual_calls(Pm_OpenInput)
- );
- }
- }
-
- describe("SaveConfig") {
- static IZ_MIDIInputState state[IZ_PLAYERS];
-
- after_each() {
- mock_reset(IZ_ConfigSave);
- }
-
- after_each() {
- mock_reset(IZ_ConfigSave);
- }
-
- it("calls save method") {
- IZ_MIDIInputSaveConfig(&state, IZ_CONFIG_GAME_PATH);
-
- check(mock_is_called(IZ_ConfigSave), "Config save function not called.");
- }
- }
-
- describe("HandleEvents") {
- static PmEvent e;
- static IZ_MIDIInputState state[IZ_PLAYERS] = {};
- static IZ_Action action[IZ_PLAYERS] = {};
-
- for (u8 p = 0; p < IZ_PLAYERS; p += 1) {
- describe("on player %u", p) {
- for (u8 i = 0; i < IZ_CONTROLS; i += 1) {
- it("handles %s action activation", IZ_ACTION_NAMES[i]) {
- e.message = IZ_MIDI_NOTE_ON | (IZ_MIDI_INPUT_DEFAULT_STATE[p].config.control_mapping[i] << 8);
- state[p].config.control_mapping[i] = IZ_MIDI_INPUT_DEFAULT_STATE[p].config.control_mapping[i];
- action[p] = 0;
-
- IZ_MIDIInputHandleEvents(&state, &action, e);
- check(
- action[p] == (0x1 << i),
- "Action not set."
- );
- }
-
- it("handles %s action deactivation", IZ_ACTION_NAMES[i]) {
- e.message = IZ_MIDI_NOTE_OFF | (IZ_MIDI_INPUT_DEFAULT_STATE[p].config.control_mapping[i] << 8);
- state[p].config.control_mapping[i] = IZ_MIDI_INPUT_DEFAULT_STATE[p].config.control_mapping[i];
- action[p] = ~0;
-
- IZ_MIDIInputHandleEvents(&state, &action, e);
- check(
- !(action[p] & (0x1 << i)),
- "Action not unset."
- );
- }
- }
- }
- }
- }
-
- describe("Teardown") {
- static PmStream* stream;
- static IZ_MIDIInputState state[IZ_PLAYERS] = {};
-
- before_each() {
- for (u8 p = 0; p < IZ_PLAYERS; p += 1) {
- state[p].stream = &stream;
- }
- }
-
- after_each() {
- mock_reset(Pm_Close);
- }
-
- it("closes opened devices") {
- mock_set_expected_calls(Pm_Close, IZ_PLAYERS);
-
- IZ_MIDIInputTeardown(&state);
-
- check(
- mock_get_expected_calls(Pm_Close) == mock_get_actual_calls(Pm_Close),
- "Call count mismatch for Pm_Close() (expected %u, received %u).",
- mock_get_expected_calls(Pm_Close),
- mock_get_actual_calls(Pm_Close)
- );
- }
- }
- }
- }
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