#ifndef IZ_COMMON_H #define IZ_COMMON_H #include #include #define PLAYERS (unsigned char) 1 #define APP_NAME "SDL2" typedef uint8_t u8; typedef uint16_t u16; typedef uint32_t u32; typedef uint64_t u64; typedef float f32; typedef double f64; typedef int8_t i8; typedef int16_t i16; typedef int32_t i32; typedef int64_t i64; typedef i32 IZ_ProcedureResult; #endif