TheoryOfNekomata
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f02e79d1c4
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Update weapons, start auditing audio
The bullets have been improved. Also, file structure for weapons is
being drafted.
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2 anni fa |
TheoryOfNekomata
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eaf9cebfbf
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Add SVG sprites, update grouping
Ensure no transforms are done with the sprite components.
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2 anni fa |
TheoryOfNekomata
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e014ce1af6
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Draw Paragon magazine, showcase all weapons
The magazine for Paragon is now drawn. Also the weapons showcase is
added for showing all the available geometry of all the weapons.
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2 anni fa |
TheoryOfNekomata
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422f53e06d
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Update Militant magazine
Ensure magazine is completely drawn.
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2 anni fa |
TheoryOfNekomata
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dc25d90719
|
Update weapons
Fix sprite grouping, add more neutral codenames to weapons.
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2 anni fa |
TheoryOfNekomata
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1ceafa9423
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Update .50 AE
Use measurements from CIP.
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2 anni fa |
TheoryOfNekomata
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307f1e6722
|
Update bullet sprite
Use construction sheet for 9mm.
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2 anni fa |
TheoryOfNekomata
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b73c32d7dd
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Draw rifle bullets, correction to 50 AE graphic
Draw the rifle bullets according to dimension charts.
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2 anni fa |
TheoryOfNekomata
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63021f04d1
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Trace weapon ammo
The magazines for each weapon except the rifles have been drawn.
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2 anni fa |
TheoryOfNekomata
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a460ff3067
|
Update weapons info, add props sprite source
Add remarks for M9.
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2 anni fa |
TheoryOfNekomata
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7a8f97cad5
|
Update weapons sprites
Small changes to weapons sprites.
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2 anni fa |
TheoryOfNekomata
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d627a7bd0a
|
Remove right-to-left weapon sprites
We'll just use the flipped versions for ease of development.
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2 anni fa |
TheoryOfNekomata
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5ad083d293
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Add weapon codenames, weapon sprites
Include weapon sprites, however the flipped versions need re-tracing
details.
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2 anni fa |