TheoryOfNekomata
97cfbab7ad
Refactor network initialization
Isolate network logic to each subsystem.
vor 2 Jahren
TheoryOfNekomata
e9ddbf189d
Refactor server code
Split callback logic into several functions.
vor 2 Jahren
TheoryOfNekomata
d23d3a5127
Add adjustments to game
Update initialization method.
vor 2 Jahren
TheoryOfNekomata
e789b7032f
Update example
Use ring example.
vor 2 Jahren
TheoryOfNekomata
9d2fe5b007
Implement a more involved example
Use minimal server echo example instead.
vor 2 Jahren
TheoryOfNekomata
c3248953e2
Integrate libwebsockets connection
Add libwebsockets client to game executable.
vor 2 Jahren
TheoryOfNekomata
6bba345acf
Add minimal protocol
Protocol retrieved from lws git repo for samples.
vor 2 Jahren
TheoryOfNekomata
abf5ede03e
Add Websockets server
Websockets server is for game networking.
vor 2 Jahren
TheoryOfNekomata
52fb193b83
Cover all input methods on tests
Add tests for initialization and teardown for all input methods.
vor 2 Jahren
TheoryOfNekomata
bc4593d806
Add memory-related code
Add memory and data-related implementations for handling game data.
vor 2 Jahren
TheoryOfNekomata
5caae74ebc
Update video tests
Properly mock video function dependencies.
vor 2 Jahren
TheoryOfNekomata
e4d4441b07
Update tests
Update input tests.
vor 2 Jahren
TheoryOfNekomata
9012772322
Add experimental MIDI controller input support
The game now uses MIDI support for alternative input methods.
vor 2 Jahren
TheoryOfNekomata
81549f3616
Encapsulate I/O
Put I/O values to their respective structs.
vor 2 Jahren
TheoryOfNekomata
ca36ea018d
Refactor structure
Isolate input items into their own directory.
vor 2 Jahren
TheoryOfNekomata
33cc6e5edb
Add Spine dependency
Add spine-runtimes to dependencies
vor 2 Jahren
TheoryOfNekomata
b8f5131fb9
Implement geometry methods
Add geometry methods for point, vector, and rectangle.
vor 2 Jahren
TheoryOfNekomata
0ae822976a
Organize tests
Ensure one type of test can only be handled at a time.
vor 2 Jahren
TheoryOfNekomata
881b415d60
Implement joystick tests
Implement tests for joystick axis, hat, and button events.
vor 2 Jahren
TheoryOfNekomata
13bc81c018
Organize CMakeLists
Order files from order of includes.
vor 2 Jahren
TheoryOfNekomata
d9cb1483d0
Organize test fixtures
Add third-party mocks, specify mock files.
/? Do we need first-party mocks in their own files, or can we provide a
mock flag in the implementation files already?
vor 2 Jahren
TheoryOfNekomata
656bcf0260
Isolate input/output handling
Make device handling opt-in.
vor 2 Jahren
TheoryOfNekomata
498051b454
Add mocks and stubs
Include mocks and stubs implementation in config unit tests.
vor 2 Jahren
TheoryOfNekomata
d320b66402
Add unit tests
Use bdd-for-c for unit tests.
vor 2 Jahren
TheoryOfNekomata
e5b0e5129d
Refactor structure
Extract config-related code to their own source files.
vor 2 Jahren
TheoryOfNekomata
f3d50bcd99
Save config upon loading
Ensure that initial loading of the config saves the values back to the
config file, in order to account for fallback values.
vor 2 Jahren
TheoryOfNekomata
aa41c57db6
Add ini parser, setup custom config
We use minIni to parse ini files instead of implementing our own. This
is useful for config modifiable by the user, such as controls.
However, we haven't implemented a fault-tolerant config that writes to
the config when the existing file is corrupted or non-existent. We will
have to define a "save" as soon as we have all values defined for our
in-memory config, regardless if we have retrieved the values
successfully or provided default hardcoded values.
Since we use an external dependency to manage our configs, the CMake
config must be modified and the source files included in the build. How
do we organize the dependencies from other Git repositories moving forward?
vor 2 Jahren
TheoryOfNekomata
d5bdd3c101
Update CMake config, add events demo
Make CMake load dependencies relative to project directory.
vor 2 Jahren