TheoryOfNekomata
|
9c7cacf3ed
|
Address build warnings
Ensure warnings have been accounted for.
|
1 year ago |
TheoryOfNekomata
|
49d7937d05
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Organize memory allocation
Only free memory that are dynamically allocated.
|
1 year ago |
TheoryOfNekomata
|
eb1e1593c3
|
Update return statements
Use blank returns for subroutines.
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1 year ago |
TheoryOfNekomata
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a05e605ec4
|
Add other list functions
Implement and fix list functions and their tests.
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1 year ago |
TheoryOfNekomata
|
0fda7dd8ba
|
Fix list tests
Convert list to doubly-linked list for easy traversal.
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1 year ago |
TheoryOfNekomata
|
0fca9b77e3
|
Update linked list implementation
Use node pointers instead of duplicating the find function logic.
|
1 year ago |
TheoryOfNekomata
|
74c1b13787
|
Update console output
Make colored console output work in Windows.
|
1 year ago |
TheoryOfNekomata
|
7fa536895d
|
Unify memory handling functions
Use abstraction instead of using SDL dependencies.
|
1 year ago |
TheoryOfNekomata
|
c155348c40
|
Update linked list code
Instead of using macros, use iterators built-in on each list for
filtering and traversing.
|
1 year ago |
TheoryOfNekomata
|
d23d3a5127
|
Add adjustments to game
Update initialization method.
|
2 years ago |
TheoryOfNekomata
|
bfc290567b
|
Fix list and pool errors
Change the pool list initializations.
|
2 years ago |
TheoryOfNekomata
|
bc4593d806
|
Add memory-related code
Add memory and data-related implementations for handling game data.
|
2 years ago |