TheoryOfNekomata
|
97bf51a42a
|
Update weapon sprites, add Ordinator
The weapon sprites are now exported to SVG.
There is a new weapon called Ordinator which fires 20 rounds of .45 ACP.
|
2 jaren geleden |
TheoryOfNekomata
|
f02e79d1c4
|
Update weapons, start auditing audio
The bullets have been improved. Also, file structure for weapons is
being drafted.
|
2 jaren geleden |
TheoryOfNekomata
|
eaf9cebfbf
|
Add SVG sprites, update grouping
Ensure no transforms are done with the sprite components.
|
2 jaren geleden |
TheoryOfNekomata
|
e014ce1af6
|
Draw Paragon magazine, showcase all weapons
The magazine for Paragon is now drawn. Also the weapons showcase is
added for showing all the available geometry of all the weapons.
|
2 jaren geleden |
TheoryOfNekomata
|
422f53e06d
|
Update Militant magazine
Ensure magazine is completely drawn.
|
2 jaren geleden |
TheoryOfNekomata
|
dc25d90719
|
Update weapons
Fix sprite grouping, add more neutral codenames to weapons.
|
2 jaren geleden |
TheoryOfNekomata
|
1ceafa9423
|
Update .50 AE
Use measurements from CIP.
|
2 jaren geleden |
TheoryOfNekomata
|
307f1e6722
|
Update bullet sprite
Use construction sheet for 9mm.
|
2 jaren geleden |
TheoryOfNekomata
|
b73c32d7dd
|
Draw rifle bullets, correction to 50 AE graphic
Draw the rifle bullets according to dimension charts.
|
2 jaren geleden |
TheoryOfNekomata
|
63021f04d1
|
Trace weapon ammo
The magazines for each weapon except the rifles have been drawn.
|
2 jaren geleden |
TheoryOfNekomata
|
a460ff3067
|
Update weapons info, add props sprite source
Add remarks for M9.
|
2 jaren geleden |
TheoryOfNekomata
|
7a8f97cad5
|
Update weapons sprites
Small changes to weapons sprites.
|
2 jaren geleden |
TheoryOfNekomata
|
d627a7bd0a
|
Remove right-to-left weapon sprites
We'll just use the flipped versions for ease of development.
|
2 jaren geleden |
TheoryOfNekomata
|
5ad083d293
|
Add weapon codenames, weapon sprites
Include weapon sprites, however the flipped versions need re-tracing
details.
|
2 jaren geleden |