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Refactor server code

Split callback logic into several functions.
feature/data-structs
TheoryOfNekomata il y a 2 ans
Parent
révision
e9ddbf189d
12 fichiers modifiés avec 411 ajouts et 377 suppressions
  1. +1
    -1
      CMakeLists.txt
  2. +10
    -10
      src/packages/game/IZ_app.c
  3. +1
    -5
      src/packages/game/IZ_app.h
  4. +1
    -1
      src/packages/game/IZ_config.c
  5. +1
    -1
      src/packages/game/IZ_config.h
  6. +1
    -1
      src/packages/game/memory/IZ_pool.h
  7. +65
    -6
      src/packages/server/IZ_app.c
  8. +2
    -2
      src/packages/server/IZ_app.h
  9. +4
    -82
      src/packages/server/main.c
  10. +284
    -0
      src/packages/server/network/IZ_wsserver.c
  11. +41
    -0
      src/packages/server/network/IZ_wsserver.h
  12. +0
    -268
      src/packages/server/protocol_lws_minimal.c

+ 1
- 1
CMakeLists.txt Voir le fichier

@@ -173,7 +173,7 @@ add_executable(
src/packages/server/log/IZ_log.h
src/packages/server/log/IZ_log.c
src/packages/server/main.c
src/packages/server/protocol_lws_minimal.c src/packages/server/IZ_app.c src/packages/server/IZ_app.h src/packages/server/network/IZ_wsserver.c src/packages/server/network/IZ_wsserver.h)
src/packages/server/network/IZ_wsserver.c src/packages/server/IZ_app.c src/packages/server/IZ_app.h src/packages/server/network/IZ_wsserver.h)

target_link_libraries(
server


+ 10
- 10
src/packages/game/IZ_app.c Voir le fichier

@@ -28,7 +28,7 @@ IZ_ProcedureResult IZ_AppWSClientCallback(
return 0;
}

IZ_ProcedureResult IZ_AppInitialize(IZ_App* app) {
IZ_ProcedureResult IZ_AppInitialize(IZ_App* app, u8 argc, const char* argv[]) {
memset(app, 0, sizeof(IZ_App));
u32 flags = (
SDL_INIT_VIDEO
@@ -37,13 +37,19 @@ IZ_ProcedureResult IZ_AppInitialize(IZ_App* app) {
);

if (SDL_Init(flags) < 0) {
// TODO fix logging
SDL_LogError(SDL_LOG_CATEGORY_ERROR, "SDL could not initialize! SDL_Error: %s\n", SDL_GetError());
return IZ_APP_RUN_SDL_INIT_ERROR;
}

const char* cmdline_buffer;
char config_path[128];
IZ_ConfigGetPath(config_path, 128);
// TODO abstract command line args parsing
if ((cmdline_buffer = lws_cmdline_option(argc, argv, "-c"))) {
memcpy_s(config_path, 128, cmdline_buffer, 128);
} else {
IZ_ConfigGetDefaultPath(config_path, 128);
}

if (IZ_VideoInitialize(&app->video_state, config_path)) {
return IZ_APP_RUN_VIDEO_INIT_ERROR;
}
@@ -131,13 +137,7 @@ IZ_ProcedureResult IZ_AppRunNetworkingThread(void* ptr) {
}

IZ_ProcedureResult IZ_AppRun(IZ_App* app, u8 argc, const char* argv[]) {
printf_s("Args (%u):\n", argc);
u8 arg_index;
for (arg_index = 0; arg_index < argc; arg_index += 1) {
printf_s(" %s\n", argv[arg_index]);
}

IZ_ProcedureResult init_result = IZ_AppInitialize(app);
IZ_ProcedureResult init_result = IZ_AppInitialize(app, argc, argv);
if (init_result) {
return init_result;
}


+ 1
- 5
src/packages/game/IZ_app.h Voir le fichier

@@ -2,11 +2,7 @@
#define IZ_APP_H

#include <SDL.h>
#ifdef __WIN32__
#include <getopt.h>
#else
#include <unistd.h>
#endif
#include <libwebsockets.h>
#include "input/IZ_input.h"
#include "output/IZ_video.h"
#include "memory/IZ_pool.h"


+ 1
- 1
src/packages/game/IZ_config.c Voir le fichier

@@ -1,6 +1,6 @@
#include "IZ_config.h"

void IZ_ConfigGetPath(char* config_path, size_t string_size) {
void IZ_ConfigGetDefaultPath(const char* config_path, size_t string_size) {
//const char* config_path_dir = SDL_GetPrefPath("Modal Studios", APP_NAME);
const char* config_path_dir = SDL_GetBasePath();
memcpy_s(config_path, string_size, config_path_dir, 128);


+ 1
- 1
src/packages/game/IZ_config.h Voir le fichier

@@ -4,6 +4,6 @@
#include <SDL_filesystem.h>
#include <string.h>

void IZ_ConfigGetPath(char*, size_t);
void IZ_ConfigGetDefaultPath(const char*, size_t);

#endif

+ 1
- 1
src/packages/game/memory/IZ_pool.h Voir le fichier

@@ -5,7 +5,7 @@
#include "../IZ_common.h"
#include "../data/IZ_list.h"

#define POOL_MAX_SIZE (1l << 23) // 16MB
#define POOL_MAX_SIZE (1llu << 23) // 16MB

struct IZ_Pool;



+ 65
- 6
src/packages/server/IZ_app.c Voir le fichier

@@ -1,24 +1,75 @@
#include "IZ_app.h"

static struct lws_protocols protocols[] = {
{
.name = NETWORK_PROTOCOL,
.callback = IZ_WSServerCallback,
.per_session_data_size = sizeof(IZ_WSServerSessionData),
.rx_buffer_size = 0,
.id = 0,
.user = NULL,
.tx_packet_size = 0,
},
{
.name = "http",
.callback = lws_callback_http_dummy,
.per_session_data_size = 0,
.rx_buffer_size = 0,
.id = 0,
.user = NULL,
.tx_packet_size = 0,
},
LWS_PROTOCOL_LIST_TERM,
};

static const struct lws_http_mount mount = {
.mount_next = NULL, /* linked-list "next" */
.mountpoint = "/", /* mountpoint URL */
.origin = "./mount-origin", /* serve from dir */
.def = "index.html", /* default filename */
.protocol = NULL,
.cgienv = NULL,
.extra_mimetypes = NULL,
.interpret = NULL,
.cgi_timeout = 0,
.cache_max_age = 0,
.auth_mask = 0,
.cache_reusable = 0,
.cache_revalidate = 0,
.cache_intermediaries = 0,
.origin_protocol = LWSMPRO_FILE, /* files in a dir */
.mountpoint_len = 1, /* char count */
.basic_auth_login_file = NULL,
};

void IZ_AppHandleSignal(i32 _signal) {
interrupted = true;
}

void IZ_AppCreateContext(IZ_App* app) {
IZ_ProcedureResult IZ_AppCreateContext(IZ_App *app) {
struct lws_context_creation_info info;
memset(&info, 0, sizeof info);
info.port = app->config.port;
info.mounts = &mount;
info.protocols = protocols;
// TODO initialize protocols
info.options = (
LWS_SERVER_OPTION_VALIDATE_UTF8
| LWS_SERVER_OPTION_HTTP_HEADERS_SECURITY_BEST_PRACTICES_ENFORCE
);

app->context = lws_create_context(&info);
if (!app->context) {
return 1;
}

return 0;
}

void IZ_AppLoadConfig(IZ_App* app, u8 argc, const char** argv) {
void IZ_AppLoadConfig(IZ_App *app, u8 argc, const char **argv) {
memcpy_s(app, sizeof(IZ_App), &IZ_APP_DEFAULT_STATE, sizeof(IZ_App));

const char* cmdline_buffer;
const char *cmdline_buffer;
if ((cmdline_buffer = lws_cmdline_option(argc, argv, "-d"))) {
app->config.log_level = atoi(cmdline_buffer);
}
@@ -37,21 +88,29 @@ void IZ_AppLoadConfig(IZ_App* app, u8 argc, const char** argv) {
}
}

IZ_ProcedureResult IZ_AppInitialize(IZ_App* app, u8 argc, const char** argv) {
IZ_ProcedureResult IZ_AppInitialize(IZ_App *app, u8 argc, const char **argv) {
interrupted = false;
signal(SIGINT, IZ_AppHandleSignal);

IZ_AppLoadConfig(app, argc, argv);
IZ_LogInterceptWSMessages(app->config.log_level);
IZ_AppCreateContext(app);
if (IZ_AppCreateContext(app)) {
return 1;
}

return 0;
}

IZ_ProcedureResult IZ_AppRun(IZ_App* app, u8 argc, const char** argv) {
IZ_ProcedureResult IZ_AppRun(IZ_App *app, u8 argc, const char **argv) {
if (IZ_AppInitialize(app, argc, argv)) {
return 1;
}

i32 n = 0;
while (n >= 0 && !interrupted) {
n = lws_service(app->context, 0);
}

lws_context_destroy(app->context);
return 0;
}

+ 2
- 2
src/packages/server/IZ_app.h Voir le fichier

@@ -3,9 +3,9 @@

#include <signal.h>
#include <stdbool.h>
#include <libwebsockets.h>
#include "IZ_common.h"
#include "network/IZ_wsserver.h"
#include "log/IZ_log.h"
#include "IZ_common.h"

static bool interrupted;



+ 4
- 82
src/packages/server/main.c Voir le fichier

@@ -1,84 +1,6 @@
#include <libwebsockets.h>
#include <string.h>
#include <signal.h>
#include "IZ_app.h"

#include "IZ_common.h"
#include "log/IZ_log.h"

#define LWS_PLUGIN_STATIC
#include "protocol_lws_minimal.c"

static struct lws_protocols protocols[] = {
//{ "http", lws_callback_http_dummy, 0, 0, 0, NULL, 0 },
LWS_PLUGIN_PROTOCOL_MINIMAL,
LWS_PROTOCOL_LIST_TERM
};

static int interrupted;

static const struct lws_http_mount mount = {
/* .mount_next */ NULL, /* linked-list "next" */
/* .mountpoint */ "/", /* mountpoint URL */
/* .origin */ "./mount-origin", /* serve from dir */
/* .def */ "index.html", /* default filename */
/* .protocol */ NULL,
/* .cgienv */ NULL,
/* .extra_mimetypes */ NULL,
/* .interpret */ NULL,
/* .cgi_timeout */ 0,
/* .cache_max_age */ 0,
/* .auth_mask */ 0,
/* .cache_reusable */ 0,
/* .cache_revalidate */ 0,
/* .cache_intermediaries */ 0,
/* .origin_protocol */ LWSMPRO_FILE, /* files in a dir */
/* .mountpoint_len */ 1, /* char count */
/* .basic_auth_login_file */ NULL,
};

void sigint_handler(int sig)
{
interrupted = 1;
}

int main(int argc, const char **argv)
{
struct lws_context_creation_info info;
struct lws_context *context;
const char *p;
int n = 0, logs = LLL_USER | LLL_ERR | LLL_WARN | LLL_NOTICE
/* for LLL_ verbosity above NOTICE to be built into lws,
* lws must have been configured and built with
* -DCMAKE_BUILD_TYPE=DEBUG instead of =RELEASE */
/* | LLL_INFO */ /* | LLL_PARSER */ /* | LLL_HEADER */
/* | LLL_EXT */ /* | LLL_CLIENT */ /* | LLL_LATENCY */
/* | LLL_DEBUG */;

signal(SIGINT, sigint_handler);

if ((p = lws_cmdline_option(argc, argv, "-d")))
logs = atoi(p);

IZ_LogInterceptWSMessages(logs);
lwsl_user("LWS minimal ws server (lws_ring) | visit http://localhost:7681\n");

memset(&info, 0, sizeof info); /* otherwise uninitialized garbage */
info.port = 42069;
info.mounts = &mount;
info.protocols = protocols;
info.options =
LWS_SERVER_OPTION_HTTP_HEADERS_SECURITY_BEST_PRACTICES_ENFORCE;

context = lws_create_context(&info);
if (!context) {
lwsl_err("lws init failed\n");
return 1;
}

while (n >= 0 && !interrupted)
n = lws_service(context, 0);

lws_context_destroy(context);

return 0;
IZ_ProcedureResult main(i32 argc, const char *argv[]) {
IZ_App app;
return IZ_AppRun(&app, argc, argv);
}

+ 284
- 0
src/packages/server/network/IZ_wsserver.c Voir le fichier

@@ -1 +1,285 @@
#include "IZ_wsserver.h"

/* one of these created for each message */

static void IZ_ProtocolCullLaggingClients(IZ_WSServerVHostData *vhd) {
u32 oldest_tail = lws_ring_get_oldest_tail(vhd->ring);
IZ_WSServerSessionData *old_pss = NULL;
i32 most = 0;
i32 before = (i32) lws_ring_get_count_waiting_elements(vhd->ring, &oldest_tail);
i32 m;

/*
* At least one guy with the oldest tail has lagged too far, filling
* the ringbuffer with stuff waiting for them, while new stuff is
* coming in, and they must close, freeing up ringbuffer entries.
*/

lws_start_foreach_llp_safe(
IZ_WSServerSessionData**,
ppss,
vhd->pss_list,
pss_list
) {
if ((*ppss)->tail == oldest_tail) {
old_pss = *ppss;

lwsl_user("Killing lagging client %p\n", (*ppss)->wsi);

lws_set_timeout((*ppss)->wsi, PENDING_TIMEOUT_LAGGING,
/*
* we may kill the wsi we came in on,
* so the actual close is deferred
*/
LWS_TO_KILL_ASYNC);

/*
* We might try to write something before we get a
* chance to close. But this pss is now detached
* from the ring buffer. Mark this pss as culled so we
* don't try to do anything more with it.
*/

(*ppss)->culled = true;

/*
* Because we can't kill it synchronously, but we
* know it's closing momentarily and don't want its
* participation any more, remove its pss from the
* vhd pss list early. (This is safe to repeat
* uselessly later in the close flow).
*
* Notice this changes *ppss!
*/

lws_ll_fwd_remove(IZ_WSServerSessionData, pss_list, (*ppss), vhd->pss_list);

/* use the changed *ppss so we won't skip anything */

continue;
}

/*
* so this guy is a survivor of the cull. Let's track
* what is the largest number of pending ring elements
* for any survivor.
*/
m = (i32) lws_ring_get_count_waiting_elements(vhd->ring, &((*ppss)->tail));
if (m > most) {
most = m;
}
} lws_end_foreach_llp_safe(ppss);

/* it would mean we lost track of oldest... but Coverity insists */
if (!old_pss) {
return;
}

/*
* Let's recover (ie, free up) all the ring slots between the
* original oldest's last one and the "worst" survivor.
*/

lws_ring_consume_and_update_oldest_tail(
vhd->ring,
IZ_WSServerSessionData,
&old_pss->tail,
(size_t) (before - most),
vhd->pss_list,
tail,
pss_list
);

lwsl_user("%s: shrunk ring from %d to %d\n", __func__, before, most);
}

/* destroys the message when everyone has had a copy of it */

void IZ_ProtocolDestroyMessage(void *_msg) {
IZ_WSServerMessage *msg = _msg;

free(msg->payload);
msg->payload = NULL;
msg->len = 0;
}

i32 IZ_WSServerInitialize(struct lws* wsi) {
IZ_WSServerVHostData* vhd_instance = (IZ_WSServerVHostData*) lws_protocol_vh_priv_get(
lws_get_vhost(wsi),
lws_get_protocol(wsi)
);
IZ_WSServerVHostData** vhd = &vhd_instance;
*vhd = lws_protocol_vh_priv_zalloc(
lws_get_vhost(wsi),
lws_get_protocol(wsi),
sizeof(IZ_WSServerVHostData)
);
(*vhd)->context = lws_get_context(wsi);
(*vhd)->protocol = lws_get_protocol(wsi);
(*vhd)->vhost = lws_get_vhost(wsi);
(*vhd)->ring = lws_ring_create(
sizeof(IZ_WSServerMessage),
RING_COUNT,
IZ_ProtocolDestroyMessage
);
if (!(*vhd)->ring) {
return 1;
}
return 0;
}

void IZ_WSServerTeardown(struct lws* wsi) {
IZ_WSServerVHostData* vhd = (IZ_WSServerVHostData*) lws_protocol_vh_priv_get(
lws_get_vhost(wsi),
lws_get_protocol(wsi)
);
lws_ring_destroy(vhd->ring);
}

void IZ_WSServerOnOpen(struct lws* wsi, IZ_WSServerSessionData* pss) {
IZ_WSServerVHostData* vhd = (IZ_WSServerVHostData*) lws_protocol_vh_priv_get(
lws_get_vhost(wsi),
lws_get_protocol(wsi)
);

/* add ourselves to the list of live pss held in the vhd */
lwsl_user("LWS_CALLBACK_ESTABLISHED: wsi %p\n", wsi);
lws_ll_fwd_insert(pss, pss_list, vhd->pss_list);
pss->tail = lws_ring_get_oldest_tail(vhd->ring);
pss->wsi = wsi;
}

void IZ_WSServerOnClose(struct lws* wsi, IZ_WSServerSessionData* pss) {
IZ_WSServerVHostData* vhd = (IZ_WSServerVHostData*) lws_protocol_vh_priv_get(
lws_get_vhost(wsi),
lws_get_protocol(wsi)
);

lwsl_user("LWS_CALLBACK_CLOSED: wsi %p\n", wsi);
/* remove our closing pss from the list of live pss */
lws_ll_fwd_remove(IZ_WSServerSessionData, pss_list, pss, vhd->pss_list);
}

IZ_ProcedureResult IZ_WSServerOnSend(struct lws* wsi, IZ_WSServerSessionData* pss) {
IZ_WSServerVHostData* vhd = (IZ_WSServerVHostData*) lws_protocol_vh_priv_get(
lws_get_vhost(wsi),
lws_get_protocol(wsi)
);

if (pss->culled) {
return 0;
}
const IZ_WSServerMessage *pmsg = lws_ring_get_element(vhd->ring, &pss->tail);
if (!pmsg) {
return 0;
}

/* notice we allowed for LWS_PRE in the payload already */
i32 m = lws_write(
wsi,
((unsigned char *) pmsg->payload) + LWS_PRE,
pmsg->len,
pmsg->binary ? LWS_WRITE_BINARY : LWS_WRITE_TEXT
);

if (m < (i32) pmsg->len) {
lwsl_err("ERROR %d writing to ws socket\n", m);
return -1;
}

lws_ring_consume_and_update_oldest_tail(
vhd->ring, /* lws_ring object */
IZ_WSServerSessionData, /* type of objects with tails */
&pss->tail, /* tail of guy doing the consuming */
1, /* number of payload objects being consumed */
vhd->pss_list, /* head of list of objects with tails */
tail, /* member name of tail in objects with tails */
pss_list /* member name of next object in objects with tails */
);

/* more to do for us? */
if (lws_ring_get_element(vhd->ring, &pss->tail)) {
/* come back as soon as we can write more */
lws_callback_on_writable(pss->wsi);
}

return 0;
}

void IZ_WSServerOnReceive(struct lws* wsi, void* in, size_t len) {
IZ_WSServerVHostData* vhd = (IZ_WSServerVHostData*) lws_protocol_vh_priv_get(
lws_get_vhost(wsi),
lws_get_protocol(wsi)
);
IZ_WSServerMessage amsg;
i32 n = (i32) lws_ring_get_count_free_elements(vhd->ring);
if (!n) {
/* forcibly make space */
IZ_ProtocolCullLaggingClients(vhd);
n = (i32) lws_ring_get_count_free_elements(vhd->ring);
}

if (!n) {
return;
}

lwsl_user("LWS_CALLBACK_RECEIVE: free space %d\n", n);

amsg.len = len;
/* notice we over-allocate by LWS_PRE... */
amsg.payload = malloc(LWS_PRE + len);
amsg.binary = (u8) lws_frame_is_binary(wsi);
if (!amsg.payload) {
lwsl_user("OOM: dropping\n");
return;
}

/* ...and we copy the payload in at +LWS_PRE */
memcpy((char *) amsg.payload + LWS_PRE, in, len);
if (!lws_ring_insert(vhd->ring, &amsg, 1)) {
IZ_ProtocolDestroyMessage(&amsg);
lwsl_user("dropping!\n");
return;
}

/*
* let everybody know we want to write something on them
* as soon as they are ready
*/
lws_start_foreach_llp(IZ_WSServerSessionData**, ppss, vhd->pss_list) {
lws_callback_on_writable((*ppss)->wsi);
}

lws_end_foreach_llp(ppss, pss_list);
}

i32 IZ_WSServerCallback(
struct lws* wsi,
enum lws_callback_reasons reason,
void* user,
void* in,
size_t len
) {
switch (reason) {
case LWS_CALLBACK_PROTOCOL_INIT:
return IZ_WSServerInitialize(wsi);
case LWS_CALLBACK_PROTOCOL_DESTROY:
IZ_WSServerTeardown(wsi);
break;
case LWS_CALLBACK_ESTABLISHED:
IZ_WSServerOnOpen(wsi, user);
break;
case LWS_CALLBACK_CLOSED:
IZ_WSServerOnClose(wsi, user);
break;
case LWS_CALLBACK_SERVER_WRITEABLE:
return IZ_WSServerOnSend(wsi, user);
case LWS_CALLBACK_RECEIVE:
IZ_WSServerOnReceive(wsi, in, len);
break;
default:
break;
}

return 0;
}

+ 41
- 0
src/packages/server/network/IZ_wsserver.h Voir le fichier

@@ -1,4 +1,45 @@
#ifndef IZ_WSSERVER_H
#define IZ_WSSERVER_H

#include "libwebsockets.h"
#include <string.h>
#include "../IZ_common.h"

#define RING_COUNT 32

typedef struct {
void *payload; /* is malloc'd */
size_t len;
u8 binary: 1;
} IZ_WSServerMessage;

/* one of these is created for each client connecting to us */

typedef struct IZ_WSServerSessionData {
struct IZ_WSServerSessionData *pss_list;
struct lws *wsi;
u32 tail;
u8 culled: 1;
} IZ_WSServerSessionData;

/* one of these is created for each vhost our protocol is used with */

typedef struct {
struct lws_context *context;
struct lws_vhost *vhost;
const struct lws_protocols *protocol;

IZ_WSServerSessionData *pss_list; /* linked-list of live pss*/

struct lws_ring *ring; /* ringbuffer holding unsent messages */
} IZ_WSServerVHostData;

i32 IZ_WSServerCallback(
struct lws*,
enum lws_callback_reasons,
void*,
void*,
size_t
);

#endif

+ 0
- 268
src/packages/server/protocol_lws_minimal.c Voir le fichier

@@ -1,268 +0,0 @@
#if !defined (LWS_PLUGIN_STATIC)
#define LWS_DLL
#define LWS_INTERNAL
#include <libwebsockets.h>
#endif

#include <string.h>
#include "IZ_common.h"

#define RING_COUNT 32
/* one of these created for each message */

struct msg {
void *payload; /* is malloc'd */
size_t len;
};

/* one of these is created for each client connecting to us */

struct per_session_data__minimal {
struct per_session_data__minimal *pss_list;
struct lws *wsi;
uint32_t tail;

unsigned int culled:1;
};

/* one of these is created for each vhost our protocol is used with */

struct per_vhost_data__minimal {
struct lws_context *context;
struct lws_vhost *vhost;
const struct lws_protocols *protocol;

struct per_session_data__minimal *pss_list; /* linked-list of live pss*/

struct lws_ring *ring; /* ringbuffer holding unsent messages */
};

static void
cull_lagging_clients(struct per_vhost_data__minimal *vhd)
{
uint32_t oldest_tail = lws_ring_get_oldest_tail(vhd->ring);
struct per_session_data__minimal *old_pss = NULL;
int most = 0, before = (int)lws_ring_get_count_waiting_elements(vhd->ring,
&oldest_tail), m;

/*
* At least one guy with the oldest tail has lagged too far, filling
* the ringbuffer with stuff waiting for them, while new stuff is
* coming in, and they must close, freeing up ringbuffer entries.
*/

lws_start_foreach_llp_safe(struct per_session_data__minimal **,
ppss, vhd->pss_list, pss_list) {

if ((*ppss)->tail == oldest_tail) {
old_pss = *ppss;

lwsl_user("Killing lagging client %p\n", (*ppss)->wsi);

lws_set_timeout((*ppss)->wsi, PENDING_TIMEOUT_LAGGING,
/*
* we may kill the wsi we came in on,
* so the actual close is deferred
*/
LWS_TO_KILL_ASYNC);

/*
* We might try to write something before we get a
* chance to close. But this pss is now detached
* from the ring buffer. Mark this pss as culled so we
* don't try to do anything more with it.
*/

(*ppss)->culled = 1;

/*
* Because we can't kill it synchronously, but we
* know it's closing momentarily and don't want its
* participation any more, remove its pss from the
* vhd pss list early. (This is safe to repeat
* uselessly later in the close flow).
*
* Notice this changes *ppss!
*/

lws_ll_fwd_remove(struct per_session_data__minimal,
pss_list, (*ppss), vhd->pss_list);

/* use the changed *ppss so we won't skip anything */

continue;

} else {
/*
* so this guy is a survivor of the cull. Let's track
* what is the largest number of pending ring elements
* for any survivor.
*/
m = (int)lws_ring_get_count_waiting_elements(vhd->ring,
&((*ppss)->tail));
if (m > most)
most = m;
}

} lws_end_foreach_llp_safe(ppss);

/* it would mean we lost track of oldest... but Coverity insists */
if (!old_pss)
return;

/*
* Let's recover (ie, free up) all the ring slots between the
* original oldest's last one and the "worst" survivor.
*/

lws_ring_consume_and_update_oldest_tail(vhd->ring,
struct per_session_data__minimal, &old_pss->tail, (size_t)(before - most),
vhd->pss_list, tail, pss_list);

lwsl_user("%s: shrunk ring from %d to %d\n", __func__, before, most);
}

/* destroys the message when everyone has had a copy of it */

static void
__minimal_destroy_message(void *_msg)
{
struct msg *msg = _msg;

free(msg->payload);
msg->payload = NULL;
msg->len = 0;
}

static int
callback_minimal(struct lws *wsi, enum lws_callback_reasons reason,
void *user, void *in, size_t len)
{
struct per_session_data__minimal *pss =
(struct per_session_data__minimal *)user;
struct per_vhost_data__minimal *vhd =
(struct per_vhost_data__minimal *)
lws_protocol_vh_priv_get(lws_get_vhost(wsi),
lws_get_protocol(wsi));
const struct msg *pmsg;
struct msg amsg;
int n, m;

switch (reason) {
case LWS_CALLBACK_PROTOCOL_INIT:
vhd = lws_protocol_vh_priv_zalloc(lws_get_vhost(wsi),
lws_get_protocol(wsi),
sizeof(struct per_vhost_data__minimal));
vhd->context = lws_get_context(wsi);
vhd->protocol = lws_get_protocol(wsi);
vhd->vhost = lws_get_vhost(wsi);

vhd->ring = lws_ring_create(sizeof(struct msg), RING_COUNT,
__minimal_destroy_message);
if (!vhd->ring)
return 1;
break;

case LWS_CALLBACK_PROTOCOL_DESTROY:
lws_ring_destroy(vhd->ring);
break;

case LWS_CALLBACK_ESTABLISHED:
/* add ourselves to the list of live pss held in the vhd */
lwsl_user("LWS_CALLBACK_ESTABLISHED: wsi %p\n", wsi);
lws_ll_fwd_insert(pss, pss_list, vhd->pss_list);
pss->tail = lws_ring_get_oldest_tail(vhd->ring);
pss->wsi = wsi;
break;

case LWS_CALLBACK_CLOSED:
lwsl_user("LWS_CALLBACK_CLOSED: wsi %p\n", wsi);
/* remove our closing pss from the list of live pss */
lws_ll_fwd_remove(struct per_session_data__minimal, pss_list,
pss, vhd->pss_list);
break;

case LWS_CALLBACK_SERVER_WRITEABLE:
if (pss->culled)
break;
pmsg = lws_ring_get_element(vhd->ring, &pss->tail);
if (!pmsg)
break;

/* notice we allowed for LWS_PRE in the payload already */
m = lws_write(wsi, ((unsigned char *)pmsg->payload) +
LWS_PRE, pmsg->len, LWS_WRITE_TEXT);
if (m < (int)pmsg->len) {
lwsl_err("ERROR %d writing to ws socket\n", m);
return -1;
}

lws_ring_consume_and_update_oldest_tail(
vhd->ring, /* lws_ring object */
struct per_session_data__minimal, /* type of objects with tails */
&pss->tail, /* tail of guy doing the consuming */
1, /* number of payload objects being consumed */
vhd->pss_list, /* head of list of objects with tails */
tail, /* member name of tail in objects with tails */
pss_list /* member name of next object in objects with tails */
);

/* more to do for us? */
if (lws_ring_get_element(vhd->ring, &pss->tail))
/* come back as soon as we can write more */
lws_callback_on_writable(pss->wsi);
break;

case LWS_CALLBACK_RECEIVE:
n = (int)lws_ring_get_count_free_elements(vhd->ring);
if (!n) {
/* forcibly make space */
cull_lagging_clients(vhd);
n = (int)lws_ring_get_count_free_elements(vhd->ring);
}
if (!n)
break;

lwsl_user("LWS_CALLBACK_RECEIVE: free space %d\n", n);

amsg.len = len;
/* notice we over-allocate by LWS_PRE... */
amsg.payload = malloc(LWS_PRE + len);
if (!amsg.payload) {
lwsl_user("OOM: dropping\n");
break;
}

/* ...and we copy the payload in at +LWS_PRE */
memcpy((char *)amsg.payload + LWS_PRE, in, len);
if (!lws_ring_insert(vhd->ring, &amsg, 1)) {
__minimal_destroy_message(&amsg);
lwsl_user("dropping!\n");
break;
}

/*
* let everybody know we want to write something on them
* as soon as they are ready
*/
lws_start_foreach_llp(struct per_session_data__minimal **,
ppss, vhd->pss_list) {
lws_callback_on_writable((*ppss)->wsi);
} lws_end_foreach_llp(ppss, pss_list);
break;

default:
break;
}

return 0;
}

#define LWS_PLUGIN_PROTOCOL_MINIMAL \
{ \
NETWORK_PROTOCOL, \
callback_minimal, \
sizeof(struct per_session_data__minimal), \
0, \
0, NULL, 0 \
}

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