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@@ -8,6 +8,7 @@ set(CMAKE_C_STANDARD 11) |
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include_directories( |
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"${PROJECT_SOURCE_DIR}/dependencies/SDL2/include" |
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"${PROJECT_SOURCE_DIR}/dependencies/minIni/dev" |
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"${PROJECT_SOURCE_DIR}/dependencies/bdd-for-c" |
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) |
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if (WIN32) |
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@@ -18,18 +19,46 @@ if (WIN32) |
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endif () |
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endif () |
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link_directories("${PROJECT_SOURCE_DIR}/dependencies/SDL2/lib/${PROJECT_ARCH}") |
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link_directories( |
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"${PROJECT_SOURCE_DIR}/dependencies/SDL2/lib/${PROJECT_ARCH}" |
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) |
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add_executable( |
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game |
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dependencies/minIni/dev/minIni.h |
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dependencies/minIni/dev/minIni.c |
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src/packages/game/config/IZ_config.h |
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src/packages/game/config/IZ_config.c |
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src/packages/game/IZ_common.h |
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src/packages/game/IZ_action.h |
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src/packages/game/IZ_app.h |
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src/packages/game/IZ_app.c |
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src/packages/game/main.c |
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) |
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target_link_libraries( |
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game |
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SDL2main |
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SDL2 |
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) |
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add_executable( |
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izanagi |
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dependencies/minIni/dev/minIni.h |
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dependencies/minIni/dev/minIni.c |
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src/packages/game/main.c |
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src/packages/game/config/IZ_config.h src/packages/game/config/IZ_config.c src/packages/game/IZ_common.h src/packages/game/IZ_action.h src/packages/game/IZ_app.c src/packages/game/IZ_app.h) |
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target_link_libraries(izanagi SDL2main SDL2) |
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game-test |
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dependencies/minIni/dev/minIni.h |
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dependencies/minIni/dev/minIni.c |
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src/packages/game/config/IZ_config.h |
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src/packages/game/config/IZ_config.c |
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dependencies/bdd-for-c/bdd-for-c.h |
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src/packages/game-test/config/IZ_config.c |
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) |
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target_link_libraries( |
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game-test |
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SDL2main |
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SDL2 |
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) |
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if (WIN32) |
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add_custom_command(TARGET izanagi POST_BUILD |
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add_custom_command(TARGET game POST_BUILD |
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COMMAND ${CMAKE_COMMAND} -E copy_if_different # which executes "cmake - E copy_if_different..." |
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"${PROJECT_SOURCE_DIR}/dependencies/SDL2/lib/${PROJECT_ARCH}/SDL2.dll" # <--this is in-file |
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$<TARGET_FILE_DIR:izanagi>) # <--this is out-file path |
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$<TARGET_FILE_DIR:game>) # <--this is out-file path |
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endif () |