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@@ -24,9 +24,9 @@ spec("input") { |
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describe("Initialize") { |
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static IZ_JoystickState state[IZ_PLAYERS]; |
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// after_each() { |
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// mock_reset(IZ_memcpy); |
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// } |
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after_each() { |
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mock_reset(IZ_memcpy); |
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} |
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after_each() { |
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mock_reset(SDL_NumJoysticks); |
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@@ -47,7 +47,7 @@ spec("input") { |
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it("sets initial state") { |
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IZ_JoystickInitialize(&state, IZ_CONFIG_GAME_PATH, 0, NULL); |
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// check(mock_is_called(IZ_memcpy), "Initial state not loaded."); |
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check(mock_is_called(IZ_memcpy), "Initial state not loaded."); |
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check(mock_is_called(SDL_NumJoysticks), "Connected joysticks not checked."); |
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} |
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@@ -378,9 +378,9 @@ spec("input") { |
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describe("Initialize") { |
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static IZ_KeyboardState state[IZ_PLAYERS] = {}; |
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// after_each() { |
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// mock_reset(IZ_memcpy); |
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// } |
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after_each() { |
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mock_reset(IZ_memcpy); |
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} |
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after_each() { |
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mock_reset(IZ_ConfigInitialize); |
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@@ -401,7 +401,7 @@ spec("input") { |
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it("sets initial state") { |
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IZ_KeyboardInitialize(&state, IZ_CONFIG_GAME_PATH, 0, NULL); |
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// check(mock_is_called(IZ_memcpy), "Initial state not loaded."); |
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check(mock_is_called(IZ_memcpy), "Initial state not loaded."); |
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} |
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it("calls load method") { |
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@@ -482,9 +482,9 @@ spec("input") { |
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describe("Initialize") { |
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static IZ_MIDIInputState state[IZ_PLAYERS]; |
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// after_each() { |
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// mock_reset(IZ_memcpy); |
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// } |
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after_each() { |
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mock_reset(IZ_memcpy); |
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} |
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after_each() { |
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mock_reset(Pm_CountDevices); |
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@@ -513,7 +513,7 @@ spec("input") { |
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it("sets initial state") { |
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IZ_MIDIInputInitialize(&state, IZ_CONFIG_GAME_PATH, 0, NULL); |
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// check(mock_is_called(IZ_memcpy), "Initial state not loaded."); |
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check(mock_is_called(IZ_memcpy), "Initial state not loaded."); |
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check(mock_is_called(Pm_CountDevices), "Connected MIDI devices not checked."); |
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} |
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