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@@ -1,6 +1,6 @@ |
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#include "IZ_joystick.h" |
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#include "IZ_joystick.h" |
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static INI_ConfigItem joystick_config_items[IZ_PLAYERS * (IZ_CONTROLS - 4 + 2) + 1]; |
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static INI_ConfigItem joystick_config_items[IZ_PLAYERS * (IZ_CONTROLS - 4 + 3) + 1]; |
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bool IZ_JoystickIsValidAxisThreshold(u16 value) { |
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bool IZ_JoystickIsValidAxisThreshold(u16 value) { |
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return (4000 <= value && value <= 12000); |
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return (4000 <= value && value <= 12000); |
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@@ -202,7 +202,8 @@ void IZ_JoystickInitializeConfigItems(INI_ConfigItem config_items[]) { |
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for (player_index = 0; player_index < IZ_PLAYERS; player_index += 1) { |
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for (player_index = 0; player_index < IZ_PLAYERS; player_index += 1) { |
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main_section_name = IZ_calloc(64, sizeof(char)); |
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main_section_name = IZ_calloc(64, sizeof(char)); |
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sprintf(main_section_name, "Joystick.%d", player_index); |
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sprintf(main_section_name, "Joystick.%d", player_index); |
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u8 base_index = (player_index * (IZ_CONTROLS - 4 + 2)); |
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// The `+ 3` corresponds to the first three config items. Add as appropriate. |
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u8 base_index = (player_index * (IZ_CONTROLS - 4 + 3)); |
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config_items[base_index] = (INI_ConfigItem) { |
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config_items[base_index] = (INI_ConfigItem) { |
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INI_CONFIG_TYPE_I32, |
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INI_CONFIG_TYPE_I32, |
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main_section_name, |
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main_section_name, |
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@@ -254,7 +255,7 @@ void IZ_JoystickInitializeConfigItems(INI_ConfigItem config_items[]) { |
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} |
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} |
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} |
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} |
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config_items[IZ_PLAYERS * (IZ_CONTROLS - 4 + 2) + 1] = INI_CONFIG_ITEM_NULL; |
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config_items[IZ_PLAYERS * (IZ_CONTROLS - 4 + 3)] = INI_CONFIG_ITEM_NULL; |
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} |
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} |
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IZ_ProcedureResult IZ_JoystickInitializeConfig(IZ_JoystickState(* state)[IZ_PLAYERS], const char* config_path, u8 argc, const char* argv[]) { |
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IZ_ProcedureResult IZ_JoystickInitializeConfig(IZ_JoystickState(* state)[IZ_PLAYERS], const char* config_path, u8 argc, const char* argv[]) { |
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