Sfoglia il codice sorgente

Update documentation and assets

Provide latest versions of the files.
feature/data-structs
parent
commit
9e06bc780a
22 ha cambiato i file con 75 aggiunte e 75 eliminazioni
  1. +0
    -0
      assets/sfx/weapons/hg-dbl-beretta-m9/unload.wav
  2. BIN
      assets/sfx/weapons/hg-dbl-beretta-m9/unload_1.wav
  3. BIN
      assets/sfx/weapons/rifle-colt-m4a1/clipin_0.wav
  4. BIN
      assets/sfx/weapons/rifle-colt-m4a1/clipout_0.wav
  5. BIN
      assets/sfx/weapons/rifle-colt-m4a1/deploy.wav
  6. BIN
      assets/sfx/weapons/rifle-colt-m4a1/slide_0.wav
  7. BIN
      assets/sfx/weapons/rifle-colt-m4a1/unload.wav
  8. +0
    -0
      assets/sfx/weapons/rifle-kalash-ak47/unload.wav
  9. +0
    -0
      assets/sfx/weapons/sg-ithaca-m37/unload.wav
  10. +0
    -0
      assets/sfx/weapons/smg-hk-mp5a3/unload.wav
  11. BIN
      assets/sfx/weapons/smg-hk-mp5k/clipin_0.wav
  12. BIN
      assets/sfx/weapons/smg-hk-mp5k/clipout_0.wav
  13. BIN
      assets/sfx/weapons/smg-hk-mp5k/deploy.wav
  14. BIN
      assets/sfx/weapons/smg-hk-mp5k/slide_0.wav
  15. BIN
      assets/sfx/weapons/smg-hk-mp5k/unload.wav
  16. BIN
      assets/sfx/weapons/smg-hk-mp7/clipin_0.wav
  17. BIN
      assets/sfx/weapons/smg-hk-mp7/clipout_0.wav
  18. BIN
      assets/sfx/weapons/smg-hk-mp7/slide_0.wav
  19. +0
    -0
      assets/sfx/weapons/smg-hk-mp7/unload.wav
  20. +62
    -60
      docs/reference/files/config-game.ini
  21. +2
    -0
      docs/reference/files/config-server.ini
  22. +11
    -15
      docs/weapons.md

assets/sfx/weapons/hg-dbl-beretta-m9/unload_0.wav → assets/sfx/weapons/hg-dbl-beretta-m9/unload.wav Vedi File


BIN
assets/sfx/weapons/hg-dbl-beretta-m9/unload_1.wav Vedi File


BIN
assets/sfx/weapons/rifle-colt-m4a1/clipin_0.wav Vedi File


BIN
assets/sfx/weapons/rifle-colt-m4a1/clipout_0.wav Vedi File


BIN
assets/sfx/weapons/rifle-colt-m4a1/deploy.wav Vedi File


BIN
assets/sfx/weapons/rifle-colt-m4a1/slide_0.wav Vedi File


BIN
assets/sfx/weapons/rifle-colt-m4a1/unload.wav Vedi File


assets/sfx/weapons/rifle-kalash-ak47/unload_0.wav → assets/sfx/weapons/rifle-kalash-ak47/unload.wav Vedi File


assets/sfx/weapons/sg-ithaca-m37/unload_0.wav → assets/sfx/weapons/sg-ithaca-m37/unload.wav Vedi File


assets/sfx/weapons/smg-hk-mp5a3/unload_0.wav → assets/sfx/weapons/smg-hk-mp5a3/unload.wav Vedi File


BIN
assets/sfx/weapons/smg-hk-mp5k/clipin_0.wav Vedi File


BIN
assets/sfx/weapons/smg-hk-mp5k/clipout_0.wav Vedi File


BIN
assets/sfx/weapons/smg-hk-mp5k/deploy.wav Vedi File


BIN
assets/sfx/weapons/smg-hk-mp5k/slide_0.wav Vedi File


BIN
assets/sfx/weapons/smg-hk-mp5k/unload.wav Vedi File


BIN
assets/sfx/weapons/smg-hk-mp7/clipin_0.wav Vedi File


BIN
assets/sfx/weapons/smg-hk-mp7/clipout_0.wav Vedi File


BIN
assets/sfx/weapons/smg-hk-mp7/slide_0.wav Vedi File


assets/sfx/weapons/smg-hk-mp5k/unload_0.wav → assets/sfx/weapons/smg-hk-mp7/unload.wav Vedi File


+ 62
- 60
docs/reference/files/config-game.ini Vedi File

@@ -1,60 +1,62 @@
[Video] [Video]
Width=320 Width=320
Height=240 Height=240
MaxFps=30 MaxFps=30
[Joystick.0.ControlMapping] [Joystick.0.ControlMapping]
Affirm=11 Affirm=11
Negate=10 Negate=10
Action0=1 Action0=1
Action1=0 Action1=0
Action2=4 Action2=4
Action3=3 Action3=3
Action4=6 Action4=6
Action5=7 Action5=7
Action6=8 Action6=8
Action7=9 Action7=9
Action8=13 Action8=13
Action9=14 Action9=14
[Joystick.0] [Joystick.0]
DeviceID=0 DeviceID=0
AxisThreshold=8000 AxisThreshold=8000
[Keyboard.0.ControlMapping] [Keyboard.0.ControlMapping]
Up=Up Up=Up
Right=Right Right=Right
Down=Down Down=Down
Left=Left Left=Left
Affirm=Return Affirm=Return
Negate=Backspace Negate=Backspace
Action0=A Action0=A
Action1=S Action1=S
Action2=D Action2=D
Action3=F Action3=F
Action4=Z Action4=Z
Action5=X Action5=X
Action6=C Action6=C
Action7=V Action7=V
Action8=W Action8=W
Action9=E Action9=E
[MIDIInput.0.ControlMapping] [MIDIInput.0.ControlMapping]
Up="A#5" Up="A#5"
Right=C6 Right=C6
Down=B5 Down=B5
Left=A5 Left=A5
Affirm=F5 Affirm=F5
Negate=E5 Negate=E5
Action0=C4 Action0=C4
Action1="C#4" Action1="C#4"
Action2=D4 Action2=D4
Action3="D#4" Action3="D#4"
Action4=E4 Action4=E4
Action5=F4 Action5=F4
Action6="F#4" Action6="F#4"
Action7=G4 Action7=G4
Action8="G#4" Action8="G#4"
Action9=A4 Action9=A4
[MIDIInput.0] [MIDIInput.0]
Channel=0 Channel=0
DeviceID=0 DeviceID=0
[Network] [Network]
Username=Player Username=Player
Interval=200 PacketIntervalMs=200
MaxReconnectRetries=3
ReconnectIntervalSeconds=3

+ 2
- 0
docs/reference/files/config-server.ini Vedi File

@@ -2,3 +2,5 @@
Name=Izanagi Name=Izanagi
Motd= Motd=
Port=42069 Port=42069
[Database]
Path=db.sqlite

+ 11
- 15
docs/weapons.md Vedi File

@@ -1,15 +1,11 @@
# Combat knife | Weapon | Model | Ammo | Bullet count (per unit) | Rate of fire (rounds/min) | Muzzle velocity (m/s) |
# Oriental sword (Katana) |-----------------|------------------|-----------------------|------------------------:|------------------------------------------:|----------------------:|
# Twin pistols (Beretta M9) | Combat knife | Combat knife | - | | - | - |
- Ammo: 9x19mm Parabellum (15x x 2pcs) | Oriental sword | Katana | - | | - | - |
- Muzzle velocity: 381 m/s | Twin pistols | Beretta M9 | 9x19mm Parabellum | 15 | - | 381 |
# Shotgun (Ithaca) | Shotgun | Ithaca Model 37 | 12 gauge 2.75" shells | 8 | - | - |
- Ammo: 12 gauge 2.75" shells (8x) | Sub-machine gun | H&K MP5A3 | 9x19mm Parabellum | 30 | 800 (cyclic) | 400 |
# Submachine gun (MP5A3) | Sub-machine gun | H&K MP5K | 9x19mm Parabellum | 30 | 900 (cyclic) | 375 |
- Ammo: 9x19mm Parabellum (30x) | Sub-machine gun | H&K MP7 | HK 4.6x30mm | 30 | 950 (cyclic) | 735 |
- Rate of fire: 800 round/min cyclic | Assault rifle | Kalashnikov AK47 | 7.62x39mm | 30 | 40 (semi-auto), 100 (burst), 600 (cyclic) | 715 |
- Muzzle velocity: 400 m/s | Assault rifle | Colt M4A1 | 5.56x45mm NATO | 30 | 800 (cyclic) | 910 |
# Assault rifle (M4A1)
- Rate of fire: 700–950 round/min cyclic
- Ammo: 5.56x45mm NATO
- Muzzle velocity: 910 m/s

||||||
x
 
000:0
Caricamento…
Annulla
Salva