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Update button labels

Add more consistent labels to action buttons.
master
TheoryOfNekomata 1 год назад
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9d13a27d5f
2 измененных файлов: 9 добавлений и 8 удалений
  1. +1
    -0
      TODO.md
  2. +8
    -8
      docs/reference/controls.md

+ 1
- 0
TODO.md Просмотреть файл

@@ -9,6 +9,7 @@
- [ ] Implement SVG parser and manipulator (for animations) (should we implement stop-motion animation instead of interpolations for now?)
- [ ] Implement memory pool
- [ ] Fix gamepad mapping
- [ ] Unify mapping (e.g. north button, west button for different buttons etc.)
- [ ] Provide default mapping
- [ ] Allow customization of button mappings
- [ ] Authentication server, using HTTP dynamic content


+ 8
- 8
docs/reference/controls.md Просмотреть файл

@@ -10,16 +10,16 @@
| Left | DPad Left/Left Stick Left/Right Stick Left | Select Menu Item Left/Move Left | |
| Affirm | Start | Confirm Selected Option | |
| Negate | Select (Back) | Go Back | |
| Action0 | Button X | Jump | When crouched, player will go down a solid-on-top ground. |
| Action0 | North Button (Button X) | Jump | When crouched, player will go down a solid-on-top ground. |
| Action1 | Right Trigger | Primary Fire | Each weapon has firing characteristics, see below. |
| Action2 | Left Trigger | Secondary Fire | Each weapon has firing characteristics, see below. |
| Action3 | Button A | Reload | Reload always drops current clip regardless if there are rounds left. |
| Action4 | Button Y | Switch Weapon Mode | Press to select next weapon mode (cycle), hold then press Left/Right to set previous/next weapon mode. |
| Action3 | East Button (Button A) | Reload | Reload always drops current clip regardless if there are rounds left. |
| Action4 | West Button (Button Y) | Switch Weapon Mode | Press to select next weapon mode (cycle), hold then press Left/Right to set previous/next weapon mode. |
| Action5 | Right Bumper (Shoulder) | Switch Weapon | Press to select next weapon (cycle), hold then press Left/Right to set previous/next weapon. |
| Action6 | Left Stick Button | Item/Inventory | Hold to open inventory, double press to use current item. |
| Action7 | Right Stick Button | Switch Item | Press to select next item (cycle), hold then press Left/Right to set previous/next item. |
| Action8 | Left Bumper (Shoulder) | Take Cover | Enter doors, go between objects to hide from enemies. |
| Action9 | Button B | Sneak | Hold then press Left/Right to sneak. (do we need this control, or crouch is enough?) |
| Action9 | South Button (Button B) | Sneak | Hold then press Left/Right to sneak. (do we need this control, or crouch is enough?) |

# Control Internals

@@ -31,10 +31,10 @@
| DPad Down | `button:dpdown` |
| Start | `button:start` |
| Select (Back) | `button:back` |
| Button A | `button:a` |
| Button B | `button:b` |
| Button X | `button:x` |
| Button Y | `button:y` |
| East Button (Button A) | `button:a` |
| South Button (Button B) | `button:b` |
| North Button (Button X) | `button:x` |
| West Button (Button Y) | `button:y` |
| Left Bumper (Shoulder) | `button:leftshoulder` |
| Right Bumper (Shoulder) | `button:rightshoulder` |
| Left Stick Button | `button:leftstick` |


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