Browse Source

Migrate portmidi

Remove old portmidi dependency.
master
TheoryOfNekomata 1 year ago
parent
commit
2d326b1f8b
3 changed files with 15 additions and 13 deletions
  1. +14
    -12
      CMakeLists.txt
  2. +0
    -0
      __mocks__/subprojects/portmidi/portmidi.mock.h
  3. +1
    -1
      src/packages/game/input/input.test.c

+ 14
- 12
CMakeLists.txt View File

@@ -16,11 +16,13 @@ if (WIN32)
) )
if (CMAKE_SIZEOF_VOID_P EQUAL 8) if (CMAKE_SIZEOF_VOID_P EQUAL 8)
set(IZ_PROJECT_ARCH x64) set(IZ_PROJECT_ARCH x64)
set(IZ_SDL_ARCH x64)
add_definitions( add_definitions(
-DIZ_WIN64 -DIZ_WIN64
) )
else () else ()
set(IZ_PROJECT_ARCH x86) set(IZ_PROJECT_ARCH x86)
set(IZ_SDL_ARCH Win32)
add_definitions( add_definitions(
-DIZ_WIN32 -DIZ_WIN32
) )
@@ -68,7 +70,7 @@ include_directories(
"${PROJECT_SOURCE_DIR}/subprojects/minIni/dev" "${PROJECT_SOURCE_DIR}/subprojects/minIni/dev"
"${PROJECT_SOURCE_DIR}/subprojects/bdd-for-c" "${PROJECT_SOURCE_DIR}/subprojects/bdd-for-c"
"${PROJECT_SOURCE_DIR}/subprojects/bdd-for-c-mocks" "${PROJECT_SOURCE_DIR}/subprojects/bdd-for-c-mocks"
"${PROJECT_SOURCE_DIR}/dependencies/portmidi/pm_common"
"${PROJECT_SOURCE_DIR}/subprojects/portmidi/pm_common"
"${PROJECT_SOURCE_DIR}/dependencies/spine-runtimes/spine-c/spine-c/include" "${PROJECT_SOURCE_DIR}/dependencies/spine-runtimes/spine-c/spine-c/include"
"${PROJECT_SOURCE_DIR}/dependencies/getopt-for-windows" "${PROJECT_SOURCE_DIR}/dependencies/getopt-for-windows"
"${PROJECT_SOURCE_DIR}/dependencies/libwebsockets/build/include" "${PROJECT_SOURCE_DIR}/dependencies/libwebsockets/build/include"
@@ -78,10 +80,10 @@ include_directories(


if (IZ_PLATFORM STREQUAL "WINDOWS") if (IZ_PLATFORM STREQUAL "WINDOWS")
link_directories( link_directories(
"${PROJECT_SOURCE_DIR}/subprojects/SDL/build/Release"
"${PROJECT_SOURCE_DIR}/subprojects/SDL/VisualC/${IZ_SDL_ARCH}/${CMAKE_BUILD_TYPE}"
"${PROJECT_SOURCE_DIR}/dependencies/SDL2_image/lib/${IZ_PROJECT_ARCH}" "${PROJECT_SOURCE_DIR}/dependencies/SDL2_image/lib/${IZ_PROJECT_ARCH}"
"${PROJECT_SOURCE_DIR}/dependencies/SDL2_ttf/lib/${IZ_PROJECT_ARCH}" "${PROJECT_SOURCE_DIR}/dependencies/SDL2_ttf/lib/${IZ_PROJECT_ARCH}"
"${PROJECT_SOURCE_DIR}/dependencies/portmidi/Release"
"${PROJECT_SOURCE_DIR}/subprojects/portmidi/build/Release"
"${PROJECT_SOURCE_DIR}/dependencies/libwebsockets/build/lib/Release" "${PROJECT_SOURCE_DIR}/dependencies/libwebsockets/build/lib/Release"
"${PROJECT_SOURCE_DIR}/dependencies/openssl/${IZ_PROJECT_ARCH}/lib" "${PROJECT_SOURCE_DIR}/dependencies/openssl/${IZ_PROJECT_ARCH}/lib"
) )
@@ -217,7 +219,7 @@ add_executable(
__mocks__/subprojects/SDL/SDL_events.mock.h __mocks__/subprojects/SDL/SDL_events.mock.h
__mocks__/subprojects/SDL/SDL_joystick.mock.h __mocks__/subprojects/SDL/SDL_joystick.mock.h
__mocks__/subprojects/SDL/SDL_stdinc.mock.h __mocks__/subprojects/SDL/SDL_stdinc.mock.h
__mocks__/dependencies/portmidi/portmidi.mock.h
__mocks__/subprojects/portmidi/portmidi.mock.h


src/packages/config/IZ_config.h src/packages/config/IZ_config.h


@@ -369,7 +371,7 @@ add_executable(
if (IZ_PLATFORM STREQUAL "WINDOWS") if (IZ_PLATFORM STREQUAL "WINDOWS")
add_custom_command(TARGET game POST_BUILD add_custom_command(TARGET game POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different COMMAND ${CMAKE_COMMAND} -E copy_if_different
"${PROJECT_SOURCE_DIR}/subprojects/SDL/build/Release/SDL2.dll"
"${PROJECT_SOURCE_DIR}/subprojects/SDL/VisualC/${IZ_SDL_ARCH}/${CMAKE_BUILD_TYPE}/SDL2.dll"
$<TARGET_FILE_DIR:game>) $<TARGET_FILE_DIR:game>)


add_custom_command(TARGET game POST_BUILD add_custom_command(TARGET game POST_BUILD
@@ -384,7 +386,7 @@ if (IZ_PLATFORM STREQUAL "WINDOWS")


add_custom_command(TARGET game POST_BUILD add_custom_command(TARGET game POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different COMMAND ${CMAKE_COMMAND} -E copy_if_different
"${PROJECT_SOURCE_DIR}/dependencies/portmidi/Release/portmidi.dll"
"${PROJECT_SOURCE_DIR}/subprojects/portmidi/build/Release/portmidi.dll"
$<TARGET_FILE_DIR:game>) $<TARGET_FILE_DIR:game>)


add_custom_command(TARGET game POST_BUILD add_custom_command(TARGET game POST_BUILD
@@ -394,17 +396,17 @@ if (IZ_PLATFORM STREQUAL "WINDOWS")


add_custom_command(TARGET game POST_BUILD add_custom_command(TARGET game POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different COMMAND ${CMAKE_COMMAND} -E copy_if_different
"${PROJECT_SOURCE_DIR}/dependencies/openssl/${IZ_PROJECT_ARCH}/bin/libssl-1_1-x64.dll"
"${PROJECT_SOURCE_DIR}/dependencies/openssl/${IZ_PROJECT_ARCH}/bin/libssl-1_1-${IZ_SDL_ARCH}.dll"
$<TARGET_FILE_DIR:game>) $<TARGET_FILE_DIR:game>)


add_custom_command(TARGET game POST_BUILD add_custom_command(TARGET game POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different COMMAND ${CMAKE_COMMAND} -E copy_if_different
"${PROJECT_SOURCE_DIR}/dependencies/openssl/${IZ_PROJECT_ARCH}/bin/libcrypto-1_1-x64.dll"
"${PROJECT_SOURCE_DIR}/dependencies/openssl/${IZ_PROJECT_ARCH}/bin/libcrypto-1_1-${IZ_SDL_ARCH}.dll"
$<TARGET_FILE_DIR:game>) $<TARGET_FILE_DIR:game>)


add_custom_command(TARGET server POST_BUILD add_custom_command(TARGET server POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different COMMAND ${CMAKE_COMMAND} -E copy_if_different
"${PROJECT_SOURCE_DIR}/subprojects/SDL/build/Release/SDL2.dll"
"${PROJECT_SOURCE_DIR}/subprojects/SDL/VisualC/${IZ_SDL_ARCH}/${CMAKE_BUILD_TYPE}/SDL2.dll"
$<TARGET_FILE_DIR:server>) $<TARGET_FILE_DIR:server>)


add_custom_command(TARGET server POST_BUILD add_custom_command(TARGET server POST_BUILD
@@ -414,17 +416,17 @@ if (IZ_PLATFORM STREQUAL "WINDOWS")


add_custom_command(TARGET server POST_BUILD add_custom_command(TARGET server POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different COMMAND ${CMAKE_COMMAND} -E copy_if_different
"${PROJECT_SOURCE_DIR}/dependencies/openssl/${IZ_PROJECT_ARCH}/bin/libssl-1_1-x64.dll"
"${PROJECT_SOURCE_DIR}/dependencies/openssl/${IZ_PROJECT_ARCH}/bin/libssl-1_1-${IZ_SDL_ARCH}.dll"
$<TARGET_FILE_DIR:server>) $<TARGET_FILE_DIR:server>)


add_custom_command(TARGET server POST_BUILD add_custom_command(TARGET server POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different COMMAND ${CMAKE_COMMAND} -E copy_if_different
"${PROJECT_SOURCE_DIR}/dependencies/openssl/${IZ_PROJECT_ARCH}/bin/libcrypto-1_1-x64.dll"
"${PROJECT_SOURCE_DIR}/dependencies/openssl/${IZ_PROJECT_ARCH}/bin/libcrypto-1_1-${IZ_SDL_ARCH}.dll"
$<TARGET_FILE_DIR:server>) $<TARGET_FILE_DIR:server>)


add_custom_command(TARGET game-test-input POST_BUILD add_custom_command(TARGET game-test-input POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different COMMAND ${CMAKE_COMMAND} -E copy_if_different
"${PROJECT_SOURCE_DIR}/subprojects/SDL/build/Release/SDL2.dll"
"${PROJECT_SOURCE_DIR}/subprojects/SDL/VisualC/${IZ_SDL_ARCH}/${CMAKE_BUILD_TYPE}/SDL2.dll"
$<TARGET_FILE_DIR:game-test-input>) $<TARGET_FILE_DIR:game-test-input>)
endif () endif ()




__mocks__/dependencies/portmidi/portmidi.mock.h → __mocks__/subprojects/portmidi/portmidi.mock.h View File


+ 1
- 1
src/packages/game/input/input.test.c View File

@@ -3,7 +3,7 @@
#include "../../../../__mocks__/subprojects/SDL/SDL_joystick.mock.h" #include "../../../../__mocks__/subprojects/SDL/SDL_joystick.mock.h"
#include "../../../../__mocks__/subprojects/SDL/SDL_stdinc.mock.h" #include "../../../../__mocks__/subprojects/SDL/SDL_stdinc.mock.h"
#include "../../../../__mocks__/subprojects/minIni/minIni.mock.h" #include "../../../../__mocks__/subprojects/minIni/minIni.mock.h"
#include "../../../../__mocks__/dependencies/portmidi/portmidi.mock.h"
#include "../../../../__mocks__/subprojects/portmidi/portmidi.mock.h"
#include "../../../../__mocks__/src/packages/stdinc/IZ_string.mock.h" #include "../../../../__mocks__/src/packages/stdinc/IZ_string.mock.h"
#include "../../../../__mocks__/src/packages/stdinc/IZ_stdlib.mock.h" #include "../../../../__mocks__/src/packages/stdinc/IZ_stdlib.mock.h"
#include "../../../../__mocks__/src/packages/config/IZ_config.mock.h" #include "../../../../__mocks__/src/packages/config/IZ_config.mock.h"


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