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@@ -16,11 +16,13 @@ if (WIN32) |
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) |
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) |
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if (CMAKE_SIZEOF_VOID_P EQUAL 8) |
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if (CMAKE_SIZEOF_VOID_P EQUAL 8) |
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set(IZ_PROJECT_ARCH x64) |
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set(IZ_PROJECT_ARCH x64) |
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set(IZ_SDL_ARCH x64) |
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add_definitions( |
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add_definitions( |
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-DIZ_WIN64 |
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-DIZ_WIN64 |
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) |
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) |
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else () |
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else () |
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set(IZ_PROJECT_ARCH x86) |
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set(IZ_PROJECT_ARCH x86) |
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set(IZ_SDL_ARCH Win32) |
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add_definitions( |
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add_definitions( |
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-DIZ_WIN32 |
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-DIZ_WIN32 |
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) |
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) |
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@@ -68,7 +70,7 @@ include_directories( |
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"${PROJECT_SOURCE_DIR}/subprojects/minIni/dev" |
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"${PROJECT_SOURCE_DIR}/subprojects/minIni/dev" |
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"${PROJECT_SOURCE_DIR}/subprojects/bdd-for-c" |
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"${PROJECT_SOURCE_DIR}/subprojects/bdd-for-c" |
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"${PROJECT_SOURCE_DIR}/subprojects/bdd-for-c-mocks" |
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"${PROJECT_SOURCE_DIR}/subprojects/bdd-for-c-mocks" |
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"${PROJECT_SOURCE_DIR}/dependencies/portmidi/pm_common" |
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"${PROJECT_SOURCE_DIR}/subprojects/portmidi/pm_common" |
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"${PROJECT_SOURCE_DIR}/dependencies/spine-runtimes/spine-c/spine-c/include" |
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"${PROJECT_SOURCE_DIR}/dependencies/spine-runtimes/spine-c/spine-c/include" |
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"${PROJECT_SOURCE_DIR}/dependencies/getopt-for-windows" |
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"${PROJECT_SOURCE_DIR}/dependencies/getopt-for-windows" |
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"${PROJECT_SOURCE_DIR}/dependencies/libwebsockets/build/include" |
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"${PROJECT_SOURCE_DIR}/dependencies/libwebsockets/build/include" |
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@@ -78,10 +80,10 @@ include_directories( |
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if (IZ_PLATFORM STREQUAL "WINDOWS") |
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if (IZ_PLATFORM STREQUAL "WINDOWS") |
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link_directories( |
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link_directories( |
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"${PROJECT_SOURCE_DIR}/subprojects/SDL/build/Release" |
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"${PROJECT_SOURCE_DIR}/subprojects/SDL/VisualC/${IZ_SDL_ARCH}/${CMAKE_BUILD_TYPE}" |
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"${PROJECT_SOURCE_DIR}/dependencies/SDL2_image/lib/${IZ_PROJECT_ARCH}" |
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"${PROJECT_SOURCE_DIR}/dependencies/SDL2_image/lib/${IZ_PROJECT_ARCH}" |
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"${PROJECT_SOURCE_DIR}/dependencies/SDL2_ttf/lib/${IZ_PROJECT_ARCH}" |
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"${PROJECT_SOURCE_DIR}/dependencies/SDL2_ttf/lib/${IZ_PROJECT_ARCH}" |
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"${PROJECT_SOURCE_DIR}/dependencies/portmidi/Release" |
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"${PROJECT_SOURCE_DIR}/subprojects/portmidi/build/Release" |
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"${PROJECT_SOURCE_DIR}/dependencies/libwebsockets/build/lib/Release" |
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"${PROJECT_SOURCE_DIR}/dependencies/libwebsockets/build/lib/Release" |
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"${PROJECT_SOURCE_DIR}/dependencies/openssl/${IZ_PROJECT_ARCH}/lib" |
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"${PROJECT_SOURCE_DIR}/dependencies/openssl/${IZ_PROJECT_ARCH}/lib" |
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) |
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) |
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@@ -217,7 +219,7 @@ add_executable( |
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__mocks__/subprojects/SDL/SDL_events.mock.h |
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__mocks__/subprojects/SDL/SDL_events.mock.h |
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__mocks__/subprojects/SDL/SDL_joystick.mock.h |
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__mocks__/subprojects/SDL/SDL_joystick.mock.h |
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__mocks__/subprojects/SDL/SDL_stdinc.mock.h |
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__mocks__/subprojects/SDL/SDL_stdinc.mock.h |
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__mocks__/dependencies/portmidi/portmidi.mock.h |
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__mocks__/subprojects/portmidi/portmidi.mock.h |
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src/packages/config/IZ_config.h |
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src/packages/config/IZ_config.h |
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@@ -369,7 +371,7 @@ add_executable( |
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if (IZ_PLATFORM STREQUAL "WINDOWS") |
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if (IZ_PLATFORM STREQUAL "WINDOWS") |
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add_custom_command(TARGET game POST_BUILD |
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add_custom_command(TARGET game POST_BUILD |
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COMMAND ${CMAKE_COMMAND} -E copy_if_different |
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COMMAND ${CMAKE_COMMAND} -E copy_if_different |
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"${PROJECT_SOURCE_DIR}/subprojects/SDL/build/Release/SDL2.dll" |
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"${PROJECT_SOURCE_DIR}/subprojects/SDL/VisualC/${IZ_SDL_ARCH}/${CMAKE_BUILD_TYPE}/SDL2.dll" |
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$<TARGET_FILE_DIR:game>) |
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$<TARGET_FILE_DIR:game>) |
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add_custom_command(TARGET game POST_BUILD |
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add_custom_command(TARGET game POST_BUILD |
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@@ -384,7 +386,7 @@ if (IZ_PLATFORM STREQUAL "WINDOWS") |
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add_custom_command(TARGET game POST_BUILD |
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add_custom_command(TARGET game POST_BUILD |
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COMMAND ${CMAKE_COMMAND} -E copy_if_different |
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COMMAND ${CMAKE_COMMAND} -E copy_if_different |
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"${PROJECT_SOURCE_DIR}/dependencies/portmidi/Release/portmidi.dll" |
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"${PROJECT_SOURCE_DIR}/subprojects/portmidi/build/Release/portmidi.dll" |
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$<TARGET_FILE_DIR:game>) |
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$<TARGET_FILE_DIR:game>) |
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add_custom_command(TARGET game POST_BUILD |
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add_custom_command(TARGET game POST_BUILD |
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@@ -394,17 +396,17 @@ if (IZ_PLATFORM STREQUAL "WINDOWS") |
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add_custom_command(TARGET game POST_BUILD |
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add_custom_command(TARGET game POST_BUILD |
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COMMAND ${CMAKE_COMMAND} -E copy_if_different |
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COMMAND ${CMAKE_COMMAND} -E copy_if_different |
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"${PROJECT_SOURCE_DIR}/dependencies/openssl/${IZ_PROJECT_ARCH}/bin/libssl-1_1-x64.dll" |
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"${PROJECT_SOURCE_DIR}/dependencies/openssl/${IZ_PROJECT_ARCH}/bin/libssl-1_1-${IZ_SDL_ARCH}.dll" |
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$<TARGET_FILE_DIR:game>) |
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$<TARGET_FILE_DIR:game>) |
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add_custom_command(TARGET game POST_BUILD |
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add_custom_command(TARGET game POST_BUILD |
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COMMAND ${CMAKE_COMMAND} -E copy_if_different |
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COMMAND ${CMAKE_COMMAND} -E copy_if_different |
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"${PROJECT_SOURCE_DIR}/dependencies/openssl/${IZ_PROJECT_ARCH}/bin/libcrypto-1_1-x64.dll" |
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"${PROJECT_SOURCE_DIR}/dependencies/openssl/${IZ_PROJECT_ARCH}/bin/libcrypto-1_1-${IZ_SDL_ARCH}.dll" |
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$<TARGET_FILE_DIR:game>) |
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$<TARGET_FILE_DIR:game>) |
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add_custom_command(TARGET server POST_BUILD |
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add_custom_command(TARGET server POST_BUILD |
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COMMAND ${CMAKE_COMMAND} -E copy_if_different |
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COMMAND ${CMAKE_COMMAND} -E copy_if_different |
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"${PROJECT_SOURCE_DIR}/subprojects/SDL/build/Release/SDL2.dll" |
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"${PROJECT_SOURCE_DIR}/subprojects/SDL/VisualC/${IZ_SDL_ARCH}/${CMAKE_BUILD_TYPE}/SDL2.dll" |
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$<TARGET_FILE_DIR:server>) |
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$<TARGET_FILE_DIR:server>) |
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add_custom_command(TARGET server POST_BUILD |
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add_custom_command(TARGET server POST_BUILD |
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@@ -414,17 +416,17 @@ if (IZ_PLATFORM STREQUAL "WINDOWS") |
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add_custom_command(TARGET server POST_BUILD |
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add_custom_command(TARGET server POST_BUILD |
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COMMAND ${CMAKE_COMMAND} -E copy_if_different |
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COMMAND ${CMAKE_COMMAND} -E copy_if_different |
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"${PROJECT_SOURCE_DIR}/dependencies/openssl/${IZ_PROJECT_ARCH}/bin/libssl-1_1-x64.dll" |
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"${PROJECT_SOURCE_DIR}/dependencies/openssl/${IZ_PROJECT_ARCH}/bin/libssl-1_1-${IZ_SDL_ARCH}.dll" |
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$<TARGET_FILE_DIR:server>) |
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$<TARGET_FILE_DIR:server>) |
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add_custom_command(TARGET server POST_BUILD |
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add_custom_command(TARGET server POST_BUILD |
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COMMAND ${CMAKE_COMMAND} -E copy_if_different |
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COMMAND ${CMAKE_COMMAND} -E copy_if_different |
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"${PROJECT_SOURCE_DIR}/dependencies/openssl/${IZ_PROJECT_ARCH}/bin/libcrypto-1_1-x64.dll" |
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"${PROJECT_SOURCE_DIR}/dependencies/openssl/${IZ_PROJECT_ARCH}/bin/libcrypto-1_1-${IZ_SDL_ARCH}.dll" |
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$<TARGET_FILE_DIR:server>) |
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$<TARGET_FILE_DIR:server>) |
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add_custom_command(TARGET game-test-input POST_BUILD |
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add_custom_command(TARGET game-test-input POST_BUILD |
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COMMAND ${CMAKE_COMMAND} -E copy_if_different |
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COMMAND ${CMAKE_COMMAND} -E copy_if_different |
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"${PROJECT_SOURCE_DIR}/subprojects/SDL/build/Release/SDL2.dll" |
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"${PROJECT_SOURCE_DIR}/subprojects/SDL/VisualC/${IZ_SDL_ARCH}/${CMAKE_BUILD_TYPE}/SDL2.dll" |
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$<TARGET_FILE_DIR:game-test-input>) |
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$<TARGET_FILE_DIR:game-test-input>) |
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endif () |
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endif () |
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