2D Run-and-gun shooter inspired by One Man's Doomsday, Counter-Strike, and Metal Slug.
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  1. - [ ] Fix gamepad mapping
  2. - [ ] Provide default mapping
  3. - [ ] Allow customization of button mappings
  4. - [ ] Authentication server, using HTTP dynamic content
  5. - [ ] server
  6. - [ ] client (frontend)
  7. - [ ] Proof-of-concept for fast SVG rendering (we're going to use SVG instead of Spine)
  8. - [ ] Improve logging (remove SDL/lws dependency)
  9. - [ ] Unify memset/memcpy/free/malloc functions (remove SDL/lws dependency)