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- # izanagi
-
- A run-and-gun shooter inspired by Metal Slug and Counter-Strike.
-
- ## Setup
-
- For Windows, it is recommended to use [Chocolatey](https://community.chocolatey.org) for retrieving the required tools. Use [Homebrew](https://brew.sh) for macOS instead.
-
- For *NIX, use whatever dependency manager you prefer.
-
- The following are required for building on all platforms:
-
- * CMake
- * Ninja
- * Clang
-
- ### Windows
-
- 1. Install the [Windows SDK](https://developer.microsoft.com/en-us/windows/downloads/windows-sdk/).
- 2. Ensure your environment variables are set up.
-
- > **Important:** Set your `CC` environment variable to the full path of `clang-cl.exe`
-
- > **Important:** Set your `CMAKE_MT` environment variable to the full path of `mt.exe`, which can be found on your
- > Windows SDK installation folder (usually `C:/Program Files (x86)/Windows Kits/10/bin/10.0.19041.0/x86/mt.exe`)
-
- 3. Clone this repo recursively.
- 4. Build the dependencies under `subprojects`. Follow the instructions on building for Visual C.
-
- > **Important:** For `libwebsockets`, follow the [instructions on building LWS](https://libwebsockets.org/lws-api-doc-master/html/md_README_8build.html).
-
- 5. Generate the CMake cache.
-
- ```batch
- cmake^
- -DCMAKE_SIZEOF_VOID_P=8^
- "-DCMAKE_MT=%CMAKE_MT%"^
- "-DCMAKE_BUILD_TYPE=%BUILD_TYPE%"^
- -DCMAKE_MAKE_PROGRAM=ninja^
- -DCMAKE_C_COMPILER=clang-cl^
- -DCMAKE_C_FLAGS=-m64^
- -G Ninja^
- -S .^
- -B "./build/%BUILD_TYPE%"
- ```
-
- > **Important:** Create the directories under `/build` per each `BUILD_TYPE` you are generating.
-
- 6. Build the specific executables you want to build, which are defined in `CMakeLists.txt`.
-
- ```batch
- cmake^
- --build "./build/%BUILD_TYPE%"^
- -t "%EXECUTABLE%"
- ```
-
- ### macOS/*NIX
-
- 1. Ensure additional tools are present in the system:
-
- * `autoconf`
- * `make`
- * `libtool` (*NIX only)
-
- 2. Clone this repo recursively.
- 3. Build the dependencies under `subprojects`. Follow the instructions on building for *NIX (macOS should have similar
- instructions for *NIX).
- 4. Generate the CMake cache.
-
- ```shell
- cmake \
- -DCMAKE_SIZEOF_VOID_P=8 \
- "-DCMAKE_BUILD_TYPE=$BUILD_TYPE" \
- -DCMAKE_MAKE_PROGRAM=ninja \
- -DCMAKE_C_COMPILER=cc \
- -DCMAKE_C_FLAGS=-m64 \
- -G Ninja \
- -S . \
- -B "./build/$BUILD_TYPE"
- ```
-
- > **Important:** Create the directories under `/build` per each `BUILD_TYPE` you are generating.
-
- 5. Build the specific executables you want to build, which are defined in `CMakeLists.txt`.
-
- ```shell
- cmake \
- --build "./build/$BUILD_TYPE" \
- -t "$EXECUTABLE"
- ```
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