Starter project for SDL2.
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- #ifndef IZ_APP_H
- #define IZ_APP_H
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- #include <SDL_joystick.h>
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- #include "config/IZ_config.h"
- #include "IZ_action.h"
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- typedef struct {
- IZ_Config config;
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- IZ_Action actions[PLAYERS];
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- SDL_Joystick* assigned_joysticks[PLAYERS];
- } IZ_App;
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- int IZ_InitializeApp(IZ_App*);
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- #endif
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