Starter project for SDL2.
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- #include "IZ_app.h"
-
- int IZ_InitializeApp(IZ_App* app) {
- IZ_LoadConfig(&app->config);
- IZ_SaveConfig(&app->config);
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- for (uint8_t p = 0; p < PLAYERS; p += 1) {
- app->assigned_joysticks[p] = NULL;
- app->actions[p] = 0;
- }
-
- return 0;
- }
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