Starter project for SDL2.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

113 lines
3.4 KiB

  1. cmake_minimum_required(VERSION 3.21)
  2. # Set your project name here
  3. project(izanagi C)
  4. set(CMAKE_C_STANDARD 11)
  5. include_directories(
  6. "${PROJECT_SOURCE_DIR}/dependencies/SDL2/include"
  7. "${PROJECT_SOURCE_DIR}/dependencies/minIni/dev"
  8. "${PROJECT_SOURCE_DIR}/dependencies/bdd-for-c"
  9. "${PROJECT_SOURCE_DIR}/dependencies/portmidi/pm_common"
  10. )
  11. if (WIN32)
  12. if (CMAKE_SIZEOF_VOID_P EQUAL 8)
  13. set(PROJECT_ARCH x64)
  14. else ()
  15. set(PROJECT_ARCH x86)
  16. endif ()
  17. endif ()
  18. link_directories(
  19. "${PROJECT_SOURCE_DIR}/dependencies/SDL2/lib/${PROJECT_ARCH}"
  20. "${PROJECT_SOURCE_DIR}/dependencies/portmidi/Release"
  21. )
  22. add_executable(
  23. game
  24. dependencies/minIni/dev/minIni.h
  25. dependencies/minIni/dev/minIni.c
  26. src/packages/game/output/IZ_video.h
  27. src/packages/game/output/IZ_video.c
  28. src/packages/game/IZ_common.h
  29. src/packages/game/IZ_action.h
  30. src/packages/game/IZ_app.h
  31. src/packages/game/IZ_app.c
  32. src/packages/game/main.c
  33. src/packages/game/input/IZ_joystick.c
  34. src/packages/game/input/IZ_joystick.h
  35. src/packages/game/input/IZ_keyboard.c
  36. src/packages/game/input/IZ_keyboard.h
  37. src/packages/game/IZ_config.c
  38. src/packages/game/IZ_config.h
  39. src/packages/game/geometry/IZ_point2d.c src/packages/game/geometry/IZ_point2d.h src/packages/game/geometry/IZ_vector2d.c src/packages/game/geometry/IZ_vector2d.h src/packages/game/geometry/IZ_rect.c src/packages/game/geometry/IZ_rect.h src/packages/game/core/IZ_object.c src/packages/game/core/IZ_object.h src/packages/game/core/IZ_creature.c src/packages/game/core/IZ_creature.h src/packages/game/core/IZ_entity.c src/packages/game/core/IZ_entity.h src/packages/game/memory/IZ_pool.c src/packages/game/memory/IZ_pool.h)
  40. target_link_libraries(
  41. game
  42. SDL2main
  43. SDL2
  44. )
  45. add_executable(
  46. game-test-geometry
  47. dependencies/bdd-for-c/bdd-for-c.h
  48. src/packages/test/IZ_mock.h
  49. src/packages/test/IZ_test.h
  50. src/packages/game/geometry/IZ_point2d.h
  51. src/packages/game/geometry/IZ_point2d.c
  52. src/packages/game/geometry/IZ_rect.h
  53. src/packages/game/geometry/IZ_rect.c
  54. src/packages/game/geometry/IZ_vector2d.h
  55. src/packages/game/geometry/IZ_vector2d.c
  56. src/packages/game/geometry/geometry.test.c)
  57. add_executable(
  58. game-test-input
  59. dependencies/bdd-for-c/bdd-for-c.h
  60. src/packages/test/IZ_mock.h
  61. src/packages/test/IZ_test.h
  62. __mocks__/minIni.mock.h
  63. __mocks__/SDL_keyboard.mock.h
  64. __mocks__/SDL_events.mock.h
  65. __mocks__/SDL_joystick.mock.h
  66. src/packages/game/IZ_config.h
  67. src/packages/game/__mocks__/IZ_config.mock.h
  68. src/packages/game/input/IZ_keyboard.h
  69. src/packages/game/input/IZ_keyboard.c
  70. src/packages/game/input/IZ_joystick.h
  71. src/packages/game/input/IZ_joystick.c
  72. src/packages/game/input/input.test.c
  73. )
  74. add_executable(
  75. game-test-output
  76. dependencies/bdd-for-c/bdd-for-c.h
  77. src/packages/test/IZ_mock.h
  78. src/packages/test/IZ_test.h
  79. __mocks__/minIni.mock.h
  80. src/packages/game/IZ_config.h
  81. src/packages/game/__mocks__/IZ_config.mock.h
  82. src/packages/game/output/IZ_video.h
  83. src/packages/game/output/IZ_video.c
  84. src/packages/game/output/output.test.c
  85. )
  86. if (WIN32)
  87. add_custom_command(TARGET game POST_BUILD
  88. COMMAND ${CMAKE_COMMAND} -E copy_if_different # which executes "cmake - E copy_if_different..."
  89. "${PROJECT_SOURCE_DIR}/dependencies/SDL2/lib/${PROJECT_ARCH}/SDL2.dll" # <--this is in-file
  90. $<TARGET_FILE_DIR:game>) # <--this is out-file path
  91. endif ()