Starter project for SDL2.
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- #ifndef IZ_APP_H
- #define IZ_APP_H
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- #include "input/IZ_keyboard.h"
- #include "input/IZ_joystick.h"
- #include "output/IZ_video.h"
- #include "IZ_action.h"
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- typedef struct {
- IZ_VideoConfig video_config;
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- IZ_Action actions[PLAYERS];
- IZ_KeyboardState keyboard_state[PLAYERS];
- IZ_JoystickState joystick_state[PLAYERS];
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- uint64_t video_update_at;
- } IZ_App;
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- int IZ_InitializeApp(IZ_App*);
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- #endif
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