#ifndef IZ_APP_H #define IZ_APP_H #include "input/IZ_keyboard.h" #include "input/IZ_joystick.h" #include "output/IZ_video.h" #include "IZ_action.h" typedef struct { IZ_VideoConfig video_config; IZ_Action actions[PLAYERS]; IZ_KeyboardState keyboard_state[PLAYERS]; IZ_JoystickState joystick_state[PLAYERS]; uint64_t video_update_at; } IZ_App; int IZ_InitializeApp(IZ_App*); #endif