#include "IZ_app.h" int IZ_InitializeApp(IZ_App* app) { IZ_LoadVideoConfig(&app->video_config); IZ_SaveVideoConfig(&app->video_config); app->video_update_at = 0u; for (uint8_t p = 0; p < PLAYERS; p += 1) { IZ_LoadKeyboardConfig(&app->keyboard_state->config, p); IZ_SaveKeyboardConfig(&app->keyboard_state->config, p); IZ_LoadJoystickConfig(&app->joystick_state->config, p); IZ_SaveJoystickConfig(&app->joystick_state->config, p); app->actions[p] = 0; } return 0; }