Simple XML subset parser comparable to glib's Markup parser, but without any dependencies in one self contained file. Forked from https://github.com/ooxi/xml.c
Вы не можете выбрать более 25 тем Темы должны начинаться с буквы или цифры, могут содержать дефисы(-) и должны содержать не более 35 символов.
Finxx 924e9b0acd Fix compilation error on macOS using Clang. 2 лет назад
.github/workflows Fix typo 3 лет назад
.mc Update CI to Ubuntu 20.04 3 лет назад
src Fix compilation error on macOS using Clang. 2 лет назад
test XML attributes unit test 5 лет назад
.gitignore xml.c -- a tiny xml subset parser 12 лет назад
CMakeLists.txt Rewrote build system to make use of modern CMake features 6 лет назад
LICENSE Updated README.md, added license 12 лет назад
README.md Switch from Travis CI to GitHub Actions 3 лет назад

README.md

xml.c

Similar to the GLib Markup parser, which also just parses an xml subset, xml.c is a simple, small and self contained xml parser in one file. Ideal for embedding into other projects without the need for big external dependencies.

Build Status

Downloads

All releases are based on master, so the preferred way of using xml.c is adding the repository as git submodule.

If you prefer formal releases, check out the release tags. Prebuild binaries are also available.

Building xml.c

Since xml.c uses CMake, building the library is fairly easy

$ git clone https://github.com/ooxi/xml.c.git xml.c
$ mkdir xml.c/build; cd xml.c/build
$ cmake -DCMAKE_BUILD_TYPE=Release ..
$ make && make test

If you need a debug build, specify CMAKE_BUILD_TYPE as Debug and rebuild.

Usage

This example is also included in the repository and will be build by default. Most of the code is C boilerplate, the important functions are xml_parse_document, xml_document_root, xml_node_name, xml_node_content and xml_node_child / xml_node_children.

#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include <xml.h>



int main(int argc, char** argv) {

	/* XML source, could be read from disk
	 */
	uint8_t* source = ""
		"<Root>"
			"<Hello>World</Hello>"
			"<This>"
				"<Is>:-)</Is>"
				"<An>:-O</An>"
				"<Example>:-D</Example>"
			"</This>"
		"</Root>"
	;


	/* Parse the document
	 *
	 * Watch out: Remember not to free the source until you have freed the
	 *     document itself. If you have to free the source before, supply a
	 *     copy to xml_parse_document which can be freed together with the
	 *     document (`free_buffer' argument to `xml_document_free')
	 */
	struct xml_document* document = xml_parse_document(source, strlen(source));

	/* You _have_ to check the result of `xml_parse_document', if it's 0
	 * then the source could not be parsed. If you think this is a bug in
	 * xml.c, then use a debug build (cmake -DCMAKE_BUILD_TYPE=Debug) which
	 * will verbosely tell you about the parsing process
	 */
	if (!document) {
		printf("Could parse document\n");
		exit(EXIT_FAILURE);
	}
	struct xml_node* root = xml_document_root(document);


	/* Say Hello World :-)
	 */
	struct xml_node* root_hello = xml_node_child(root, 0);
	struct xml_string* hello = xml_node_name(root_hello);
	struct xml_string* world = xml_node_content(root_hello);

	/* Watch out: `xml_string_copy' will not 0-terminate your buffers! (but
	 *     `calloc' will :-)
	 */
	uint8_t* hello_0 = calloc(xml_string_length(hello) + 1, sizeof(uint8_t));
	uint8_t* world_0 = calloc(xml_string_length(world) + 1, sizeof(uint8_t));
	xml_string_copy(hello, hello_0, xml_string_length(hello));
	xml_string_copy(world, world_0, xml_string_length(world));

	printf("%s %s\n", hello_0, world_0);
	free(hello_0);
	free(world_0);


	/* Extract amount of Root/This children
	 */
	struct xml_node* root_this = xml_node_child(root, 1);
	printf("Root/This has %lu children\n", (unsigned long)xml_node_children(root_this));


	/* Remember to free the document or you'll risk a memory leak
	 */
	xml_document_free(document, false);
}

Another usage example can be found in the unit case.

License

libpng/zlib (BSD)