Simple XML subset parser comparable to glib's Markup parser, but without any dependencies in one self contained file. Forked from https://github.com/ooxi/xml.c
Nevar pievienot vairāk kā 25 tēmas Tēmai ir jāsākas ar burtu vai ciparu, tā var saturēt domu zīmes ('-') un var būt līdz 35 simboliem gara.
ooxi 03b2d824b8 Merge pull request #6 from luksow/self-closing-tags-fix pirms 11 gadiem
src Added length check to prevent wrapping. pirms 11 gadiem
test Added xml_open_document API call to read a XML document from file pirms 12 gadiem
.gitignore xml.c -- a tiny xml subset parser pirms 12 gadiem
.travis.yml Fixed xml.c verbosity in debug builds pirms 12 gadiem
CMakeLists.txt Fixed xml.c verbosity in debug builds pirms 12 gadiem
LICENSE Updated README.md, added license pirms 12 gadiem
README.md Added `Building xml.c` README section pirms 12 gadiem

README.md

xml.c

Similar to the GLib Markup parser, which also just parses an xml subset, xml.c is a simple, small and self contained xml parser in one file. Ideal for embedding into other projects without the need for big external dependencies.

Build Status

Downloads

All releases are based on master, so the preferred way of using xml.c is adding the repository as git submodule.

If you prefer formal releases, check out the release tags. Prebuild binaries are also available.

Building xml.c

Since xml.c uses CMake, building the library is fairly easy

$ git clone https://github.com/ooxi/xml.c.git xml.c
$ mkdir xml.c/build; cd xml.c/build
$ cmake -DCMAKE_BUILD_TYPE=Release ..
$ make && ./test-xml

If you need a debug build, specify CMAKE_BUILD_TYPE as Debug and rebuild.

Usage

This example is also included in the repository and will be build by default. Most of the code is C boilerplate, the important functions are xml_parse_document, xml_document_root, xml_node_name, xml_node_content and xml_node_child / xml_node_children.

#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include <xml.h>



int main(int argc, char** argv) {

	/* XML source, could be read from disk
	 */
	uint8_t* source = ""
		"<Root>"
			"<Hello>World</Hello>"
			"<This>"
				"<Is>:-)</Is>"
				"<An>:-O</An>"
				"<Example>:-D</Example>"
			"</This>"
		"</Root>"
	;


	/* Parse the document
	 *
	 * Watch out: Remember not to free the source until you have freed the
	 *     document itself. If you have to free the source before, supply a
	 *     copy to xml_parse_document which can be freed together with the
	 *     document (`free_buffer' argument to `xml_document_free')
	 */
	struct xml_document* document = xml_parse_document(source, strlen(source));

	/* You _have_ to check the result of `xml_parse_document', if it's 0
	 * then the source could not be parsed. If you think this is a bug in
	 * xml.c, than use a debug build (cmake -DCMAKE_BUILD_TYPE=Debug) which
	 * will verbosely tell you about the parsing process
	 */
	if (!document) {
		printf("Could parse document\n");
		exit(EXIT_FAILURE);
	}
	struct xml_node* root = xml_document_root(document);


	/* Say Hello World :-)
	 */
	struct xml_node* root_hello = xml_node_child(root, 0);
	struct xml_string* hello = xml_node_name(root_hello);
	struct xml_string* world = xml_node_content(root_hello);

	/* Watch out: `xml_string_copy' will not 0-terminate your buffers! (but
	 *     `calloc' will :-)
	 */
	uint8_t* hello_0 = calloc(xml_string_length(hello) + 1, sizeof(uint8_t));
	uint8_t* world_0 = calloc(xml_string_length(world) + 1, sizeof(uint8_t));
	xml_string_copy(hello, hello_0, xml_string_length(hello));
	xml_string_copy(world, world_0, xml_string_length(world));

	printf("%s %s\n", hello_0, world_0);
	free(hello_0);
	free(world_0);


	/* Extract amount of Root/This children
	 */
	struct xml_node* root_this = xml_node_child(root, 1);
	printf("Root/This has %lu children\n", (unsigned long)xml_node_children(root_this));


	/* Remember to free the document or you'll risk a memory leak
	 */
	xml_document_free(document, false);
}

Another usage example can be found in the unit case.

License

libpng/zlib (BSD)