Generate Super Mario War worlds from real-world data.
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  1. {
  2. "name": "real-worldgen",
  3. "version": "0.1.0",
  4. "private": true,
  5. "scripts": {
  6. "dev": "next dev",
  7. "build": "next build",
  8. "start": "next start",
  9. "lint": "next lint",
  10. "link-gfx": "ts-node --project ./tsconfig.script.json ./scripts/link-gfx.ts"
  11. },
  12. "dependencies": {
  13. "@theoryofnekomata/formxtra": "^0.2.3",
  14. "chance": "^1.1.8",
  15. "d3": "^7.3.0",
  16. "d3-geo": "^3.0.1",
  17. "d3-geo-polygon": "^1.12.1",
  18. "next": "12.1.0",
  19. "pngjs": "^6.0.0",
  20. "react": "17.0.2",
  21. "react-dom": "17.0.2",
  22. "sharp": "^0.30.2",
  23. "ts-node": "^10.7.0"
  24. },
  25. "devDependencies": {
  26. "@types/chance": "^1.1.3",
  27. "@types/d3": "^7.1.0",
  28. "@types/d3-geo": "^3.0.2",
  29. "@types/node": "17.0.21",
  30. "@types/pngjs": "^6.0.1",
  31. "@types/react": "17.0.39",
  32. "@types/sharp": "^0.30.0",
  33. "eslint": "8.10.0",
  34. "eslint-config-next": "12.1.0",
  35. "typescript": "4.6.2"
  36. }
  37. }