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- # real-worldgen
-
- ![Sample Output](./docs/img/sample-output.png)
-
- Generate [Super Mario War](http://supermariowar.supersanctuary.net/) worlds from real-world data.
-
- ## Requirements
-
- - Node.js (preferably latest)
- - Yarn
- - Existing installation of Super Mario War (obtain v.2.0 from [Super Mario War's GitHub page](https://github.com/mmatyas/supermariowar/releases).
-
- ## Setup
-
- 1. Create `tools/` in the Super Mario War directory.
- 2. Clone this repository inside `tools/`.
- 3. Install dependencies:
-
- ```shell
- yarn [install]
- ```
-
- 4. Link the assets to the game files:
-
- ```shell
- yarn link-gfx
- ```
- 5. Build the app:
-
- ```shell
- yarn build
- ```
- 6. Run the app on `http://localhost:3000`:
-
- ```shell
- yarn start
- ```
-
- ## Development
-
- This project is made from [Next](https://nextjs.org). Development practices for Next are applicable for this project.
-
- ## Credits
-
- Biome map obtained from [Minecraft Earth Map](https://earth.motfe.net/tiles-biomes/).
- Land elevation, bathymetry, and real-color maps obtained from [Visible Earth](https://visibleearth.nasa.gov/).
- Water mask map obtained from [Shaded Relief](https://www.shadedrelief.com/natural3/pages/extra.html).
- Uses [D3](https://d3js.org/) (d3-geo) for map projections. Super Mario is a property of Nintendo.
- [Super Mario War](http://supermariowar.supersanctuary.net/) is a fangame inspired by Super Mario games.
-
- ## Samples
-
- ![Larger Sample Output](./docs/img/sample-output-2.png)
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