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-
- namespace GameOfLife
- {
- partial class MainForm
- {
- /// <summary>
- /// Required designer variable.
- /// </summary>
- private System.ComponentModel.IContainer components = null;
-
- /// <summary>
- /// Clean up any resources being used.
- /// </summary>
- /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
- protected override void Dispose(bool disposing)
- {
- if (disposing && (components != null))
- {
- components.Dispose();
- }
- base.Dispose(disposing);
- }
-
- #region Windows Form Designer generated code
-
- /// <summary>
- /// Required method for Designer support - do not modify
- /// the contents of this method with the code editor.
- /// </summary>
- private void InitializeComponent()
- {
- this.components = new System.ComponentModel.Container();
- this.timer = new System.Windows.Forms.Timer(this.components);
- this.SuspendLayout();
- //
- // MainForm
- //
- this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
- this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
- this.BackColor = System.Drawing.Color.Black;
- this.ClientSize = new System.Drawing.Size(800, 450);
- this.DoubleBuffered = true;
- this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
- this.Name = "MainForm";
- this.StartPosition = System.Windows.Forms.FormStartPosition.Manual;
- this.Load += new System.EventHandler(this.MainForm_Load);
- this.Paint += new System.Windows.Forms.PaintEventHandler(this.MainForm_Paint);
- this.KeyPress += new System.Windows.Forms.KeyPressEventHandler(this.MainForm_KeyPress);
- this.MouseClick += new System.Windows.Forms.MouseEventHandler(this.MainForm_MouseClick);
- this.MouseMove += new System.Windows.Forms.MouseEventHandler(this.MainForm_MouseMove);
- this.ResumeLayout(false);
-
- }
-
- #endregion
-
- private System.Windows.Forms.Timer timer;
- }
- }
-
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